Live 102,455 players 11,892 servers online 459 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Tizen's Test Server Onlineright now
Celebrity profile

Tizen's Test Server

Online 204.111.39.122:28015 checked 11m ago

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Vital stats

Players now 0/ 1000 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,289top 69%
Region–no continent published · group 8, the default
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:04 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Tizen's Test Server?

You'll find Tizen's Test Server on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Tizen's Test Server mean?

These are the tags Tizen's Test Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1000 (Max players): It has 1,000 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; sc1 (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does Tizen's Test Server rank against other Rust servers?

The last seven days of player hours place Tizen's Test Server at #15,289, in the top 69% of all ranked servers.

How many players are on Tizen's Test Server right now?

Tizen's Test Server is holding 0 players, with 1,000 slots in total. It has averaged 0 players over the last seven days.

Server facts

Is Tizen's Test Server online, and how reliable is it?

Tizen's Test Server is live at the moment. Based on the uptime it reports, the last restart was about 6 days 19 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.

Does Tizen's Test Server run smoothly?

Average server fps for the last 48 hours was 56, and it never went below 37. At its peak it held 203,739 entities: buildings, deployables and all the rest. Up to 4,884 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is Tizen's Test Server located?

No region is published by Tizen's Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 204.111.39.122:28015.

Which Rust version is Tizen's Test Server on?

Rust network protocol 2635 and build 168909 is the version Tizen's Test Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on Tizen's Test Server when wipe day comes around?

Across its recent wipes, the busiest point averaged 1 players. 20 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on Tizen's Test Server?

Too few wipes are on record for Tizen's Test Server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 27 days 19 hours is when the present world was made.

The rules

Which map does Tizen's Test Server run?

The procedural map on Tizen's Test Server measures 6,000 and comes from the game with seed 1234. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on Tizen's Test Server?

Nothing in the name tells you the gather rate on Tizen's Test Server. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join Tizen's Test Server?

The console method: start Rust, press F1, and type client.connect 204.111.39.122:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,sc1,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp1000
Max players It has 1,000 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Other

sc1
Custom tag The owner or a plugin added this tag, which isn't standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.