DEV
Offline 204.48.94.66:28015 checked 35d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include DEV?
These are the Rust Pop Watch lists that include DEV: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on DEV mean?
These are the tags DEV publishes for the browser: gmvanilla (Game mode): Survival in vanilla form; mp99 (Max players): There are 99 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does DEV rank against other Rust servers?
A seven-day player-hours placing of #14,957 puts DEV in the top 69% of all ranked servers.
How many players are on DEV right now?
Offline now, DEV was last spotted 35 days 10 hours ago.
About the server
Is DEV online, and how reliable is it?
Down at the moment: DEV was last seen 35 days 10 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 23 September 2026.
Where is DEV located?
No region is published by DEV. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 204.48.94.66:28015.
Which Rust version is DEV on?
On Windows, DEV runs Rust network protocol 2633 and build 165217. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on DEV?
From the force wipe comes the estimate for DEV's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 35 days 12 hours. Its tags commit to wipes each month.
The rules
Which map does DEV run?
DEV uses a procedural map, which the game generates.
What are the rules and settings on DEV?
The name of DEV says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
How to join
How do I join DEV?
The console method: start Rust, press F1, and type client.connect 204.48.94.66:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.