2_X2 test
Offline 205.237.110.244:35100 checked 35d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include 2_X2 test?
You'll find 2_X2 test on the following Rust Pop Watch lists: 2x Rust servers, live and Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What do the server tags on 2_X2 test mean?
For the server browser, 2_X2 test lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp650 (Max players): Slots: 650; ts100 (Group limit): No team can exceed 100 players; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does 2_X2 test rank against other Rust servers?
A seven-day player-hours placing of #15,508 puts 2_X2 test in the top 71% of all ranked servers.
How many players are on 2_X2 test right now?
The last sighting of 2_X2 test was 35 days 2 hours ago, and it is offline now.
About the server
Is 2_X2 test online, and how reliable is it?
The server 2_X2 test is not online now; 35 days 2 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 23 September 2026.
Where is 2_X2 test located?
There is no region from 2_X2 test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 205.237.110.244:35100.
Which Rust version is 2_X2 test on?
On Windows, 2_X2 test runs Rust network protocol 2633 and build 165217. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on 2_X2 test?
Too few wipes are on record for 2_X2 test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 35 days 12 hours.
The rules
Which map does 2_X2 test run?
2_X2 test uses a procedural map, which the game generates.
What are the rules and settings on 2_X2 test?
Gather comes at 2x on 2_X2 test, according to its name. A group holds at most 100 players. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join 2_X2 test?
The console method: start Rust, press F1, and type client.connect 205.237.110.244:35100. Launch Rust on this page is another way, opening Rust via Steam and connecting.