PMA Network
Online NA 207.174.43.172:28015 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:21 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include PMA Network?
These are the Rust Pop Watch lists that include PMA Network: Modded Rust servers, live and North America: who's hot right now. These are the filters that list it on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on PMA Network mean?
For the server browser, PMA Network lists these tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): There are 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins; NA (North America): Its place in the server browser is under North America. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does PMA Network rank against other Rust servers?
PMA Network takes #15,335 on seven-day player hours, a top 69% spot overall and #1,505 across North America.
How many players are on PMA Network right now?
PMA Network is holding 0 players, with 100 slots in total. The seven-day average sits at 0 players.
About the server
Is PMA Network online, and how reliable is it?
PMA Network is live at the moment. The uptime figure suggests it restarted roughly 6 days 3 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 29 September 2026.
Does PMA Network run smoothly?
The 48-hour average was 239 server fps, with a low of 231. At its peak it held 44,122 entities: buildings, deployables and all the rest. Memory use peaked at 2,853 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is PMA Network located?
With its NA tag, PMA Network lists itself in North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 207.174.43.172:28015.
Which Rust version is PMA Network on?
On Linux, PMA Network runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on PMA Network when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on PMA Network?
Too few wipes are on record for PMA Network to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 26 days 19 hours is when the present world was made.
The rules
Which map does PMA Network run?
Generated by the game with seed 1234, the map on PMA Network is procedural and 3,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on PMA Network?
The name of PMA Network says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. It labels itself vanilla, with this meaning: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
How to join
How do I join PMA Network?
The console method: start Rust, press F1, and type client.connect 207.174.43.172:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://pma.network.