PMA Network
Offline NA 207.174.43.172:28015 checked 29d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include PMA Network?
These Rust Pop Watch lists include PMA Network: Modded Rust servers, live and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on PMA Network mean?
These are the tags PMA Network publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs; NA (North America): The server browser lists it under North America. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does PMA Network rank against other Rust servers?
PMA Network takes #16,838 on seven-day player hours, a top 70% spot overall and #1,676 across North America.
How many players are on PMA Network right now?
Offline now, PMA Network was last spotted 29 days 3 hours ago.
Server details
Is PMA Network online, and how reliable is it?
Down at the moment: PMA Network was last seen 29 days 3 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 30 September 2026.
Where is PMA Network located?
PMA Network uses its NA tag to list itself in North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 207.174.43.172:28015.
Which Rust version is PMA Network on?
Rust network protocol 2633 and build 165217 is the version PMA Network runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on PMA Network?
PMA Network's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 30 days 2 hours is when the present world was made.
Rules and settings
Which map does PMA Network run?
The map on PMA Network is procedural, made by the game.
What are the rules and settings on PMA Network?
Nothing in the name tells you the gather rate on PMA Network. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Vanilla is what it calls itself: facepunch's game, unchanged: no modified rates, kits or rules. The VAC anti-cheat from Valve is on.
Getting in
How do I join PMA Network?
The console method: start Rust, press F1, and type client.connect 207.174.43.172:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.