Dook's Dungeon
Online 207.216.54.49:28025 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Who runs Dook's Dungeon?
A keithscomputers.ca hostname is published by Dook's Dungeon, and by 1 other server we track, so they probably share an operator.
Which Rust Pop Watch lists and filters include Dook's Dungeon?
These are the Rust Pop Watch lists that include Dook's Dungeon: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Dook's Dungeon mean?
The game's server browser picks up these tags from Dook's Dungeon: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Dook's Dungeon rank against other Rust servers?
Player hours over the last week rank Dook's Dungeon at #11,497, within the top 52% of ranked servers.
How many players are on Dook's Dungeon right now?
Dook's Dungeon is holding 0 players, with 500 slots in total. Averaging 0 players across seven days, it topped out at 1.
About the server
Is Dook's Dungeon online, and how reliable is it?
Dook's Dungeon is live at the moment. About 13 hours ago is when it last restarted, judging by its uptime. It was up 99% of the time over the last 7 full days, 166 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Does Dook's Dungeon run smoothly?
The 48-hour average was 120 server fps, with a low of 49. Entities reached a maximum of 124,093: buildings, deployables and everything else. Memory use peaked at 3,686 MB. What players experience as lag comes from low fps and a rising entity count.
Where is Dook's Dungeon located?
No region is published by Dook's Dungeon. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 207.216.54.49:28025.
Which Rust version is Dook's Dungeon on?
On Linux, Dook's Dungeon runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Dook's Dungeon?
The estimate for the next wipe on Dook's Dungeon rests on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 49 days. Its tags commit to wipes each month.
Rules and settings
Which map does Dook's Dungeon run?
The procedural map on Dook's Dungeon measures 4,500 and comes from the game with seed 1337420. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Dook's Dungeon?
Nothing in the name tells you the gather rate on Dook's Dungeon. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Dook's Dungeon?
Enter client.connect 207.216.54.49:28025 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/bG9qzKBW.