Divine Nation
Online 207.48.196.211:28015 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:40 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Divine Nation?
You'll find Divine Nation on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Divine Nation mean?
The game's server browser picks up these tags from Divine Nation: gmvanilla (Game mode): This is vanilla survival; mp75 (Max players): It has 75 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Divine Nation rank against other Rust servers?
A seven-day player-hours placing of #6,011 puts Divine Nation in the top 27% of all ranked servers.
How many players are on Divine Nation right now?
0 players are on Divine Nation at the moment, out of 75 slots. Peak for the week was 2, against an average of 0 players. Look at 07:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
Server facts
Is Divine Nation online, and how reliable is it?
Right now, Divine Nation is up and running. Based on the uptime it reports, the last restart was about 5 days 21 hours ago. Out of 168 hours in the last 7 full days, it was online for 166, a 99% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Does Divine Nation run smoothly?
Its server fps over the last 48 hours averaged 110, with 86 as the lowest. Entities reached a maximum of 93,574: buildings, deployables and everything else. Memory use peaked at 3,555 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Divine Nation located?
There is no region from Divine Nation. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 207.48.196.211:28015.
Which Rust version is Divine Nation on?
Rust network protocol 2635 and build 168909 is the version Divine Nation runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on Divine Nation when wipe day comes around?
The average busiest crowd over recent wipes was 2 players. The latest wipe's crowd was busiest 1 hours after it began.
What is the wipe schedule on Divine Nation?
Divine Nation wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 21 hours is when the present world was made.
Rules and settings
Which map does Divine Nation run?
A procedural map of 4,000 with seed 12619 is what Divine Nation runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Divine Nation?
The name of Divine Nation says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Divine Nation?
The console method: start Rust, press F1, and type client.connect 207.48.196.211:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://divinenation.com.