Live 99,159 players 11,894 servers online 396 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Rusty Moose |US Biweekly| Onlineright now +15since yesterday
Celebrity profile · NA

Rusty Moose |US Biweekly|

Online NA 208.103.169.185:28010 checked 12m ago

official biweekly wipes vanillapremium
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Vital stats

Players now 23/ 200 slots 12% full +15+191%against this time yesterday
7-day average54peak 198
Rank#330top 1% · #64 in NA
RegionNANA · group 12 max
Last wipe13d agobiweekly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
02040608018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

01020304018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, top 3% in NA. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
903
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3.5

Coming wipes

7d 1hThu 5 Nov, 19:00 UTCFW
14d 1hThu 12 Nov, 18:59 UTC
35d 1hThu 3 Dec, 19:00 UTCFW
42d 1hThu 10 Dec, 18:59 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02505007501k+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 996, 2 hours in, with 546 in the queue.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:59 UTC13d ago 996+546 queue – running 397
Thu 1 Oct, 18:00 UTC FW27d ago 796+58 queue halved by day 3 14 days 24
Thu 17 Sep, 18:59 UTC41d ago 916+639 queue halved by day 4 14 days 48

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Who runs Rusty Moose |US Biweekly|?

Rusty Moose |US Biweekly| and 28 other servers we track publish a moose.gg hostname, which points to one operator behind them.

Which Rust Pop Watch lists and filters include Rusty Moose |US Biweekly|?

You'll find Rusty Moose |US Biweekly| on the following Rust Pop Watch lists: Official Rust servers, watched, North America: who's hot right now and Vanilla Rust servers, live. It appears under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 50+ on average; Boxes: Official only.

What do the server tags on Rusty Moose |US Biweekly| mean?

The game's server browser picks up these tags from Rusty Moose |US Biweekly|: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This one runs standard Rust survival, as it comes; mp200 (Max players): Slots: 200; ts12 (Group limit): Each team is capped at 12; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): You need Rust's premium status to get in; NA (North America): Its place in the server browser is under North America. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does Rusty Moose |US Biweekly| rank against other Rust servers?

For the last seven days of player hours, Rusty Moose |US Biweekly| sits at #330, inside the top 1% of ranked servers and at #64 in North America.

How many players are on Rusty Moose |US Biweekly| right now?

The current tally at Rusty Moose |US Biweekly|: 23 players across 200 slots. Averaging 54 players across seven days, it topped out at 198. Look at 02:00 UTC: that was the busiest point of the last 48 hours, at 54 players on average.

Server facts

Is Rusty Moose |US Biweekly| online, and how reliable is it?

As of now, Rusty Moose |US Biweekly| is online. About 1 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. It came to Rust Pop Watch's attention on 13 September 2026.

Does Rusty Moose |US Biweekly| run smoothly?

The 48-hour average was 30 server fps, with a low of 30. The world carried as many as 252,500 entities, including buildings and deployables. Up to 7,090 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.

Where is Rusty Moose |US Biweekly| located?

In North America, Rusty Moose |US Biweekly| lists itself with its NA tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 208.103.169.185:28010.

Which Rust version is Rusty Moose |US Biweekly| on?

Rust network protocol 2635 and build 168909 is the version Rusty Moose |US Biweekly| runs on Linux. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on Rusty Moose |US Biweekly| when wipe day comes around?

The average busiest crowd over recent wipes was 903 players. With 546 in the queue, the latest wipe's crowd topped out 2 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 3.5 whenever it did not hold.

What is the wipe schedule on Rusty Moose |US Biweekly|?

Wipes on Rusty Moose |US Biweekly| follow a every 4 weeks on Thursday at 18:59 UTC pattern. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its current world has been live for 13 days 22 hours. The tags list a fortnightly wipe schedule.

The rules

Which map does Rusty Moose |US Biweekly| run?

The procedural map on Rusty Moose |US Biweekly| measures 4,500 and comes from the game with seed 1337. RustMaps has it from this page, since identical size and seed give an identical map. On the map name: Moose Maps.

What are the rules and settings on Rusty Moose |US Biweekly|?

Nothing in the name tells you the gather rate on Rusty Moose |US Biweekly|. A group holds at most 12 players. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It sits in the Official tab in game. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. You need Rust's premium status to get in. The VAC anti-cheat from Valve is on.

How to join

How do I join Rusty Moose |US Biweekly|?

The console method: start Rust, press F1, and type client.connect 208.103.169.185:28010. Launch Rust on this page is another way, opening Rust via Steam and connecting. You need Rust's premium status to get in. For more, see https://moose.gg.

Decoded

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,^q,ts12

On Rust Pop Watch

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp200
Max players Slots: 200.
ts12
Group limit Each team is capped at 12.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^q
Premium You need Rust's premium status to get in.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.