Live 38,680 players 11,699 servers online 94 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base Onlineright now
Celebrity profile

Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base

Online 208.115.217.131:28080 checked 11m ago

2x moddedoxide
Get on the guest list

Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak 2
Rank#6,328top 28%
Region–no continent published · group 8, the default
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
00.250.50.75103:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.3 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 10:08 UTC12d ago 2 – running 0
Thu 1 Oct, 22:51 UTC FW27d ago 2 halved by day 5 14.5 days 0
Thu 17 Sep, 21:23 UTC41d ago 2 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

These are the Rust Pop Watch lists that include Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base: 2x Rust servers, live, Modded Rust servers, live and Rust zombie servers, by the numbers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base mean?

These are the tags Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): It has 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base rank against other Rust servers?

Player hours over the last week rank Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base at #6,328, within the top 28% of ranked servers.

How many players are on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base right now?

Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base is holding 0 players, with 50 slots in total. Peak for the week was 2, against an average of 0 players. Over the last 48 hours, the fullest hour was 01:00 UTC, averaging 1 players.

About the server

Is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base online, and how reliable is it?

Right now, Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base is up and running. Based on the uptime it reports, the last restart was about 36 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base run smoothly?

The 48-hour average was 88 server fps, with a low of 65. Entities reached a maximum of 128,976: buildings, deployables and everything else. Up to 3,929 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.

Where is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base located?

No region is published by Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 208.115.217.131:28080.

Which Rust version is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base on?

Rust network protocol 2635 and build 168909 is the version Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base runs on Windows. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base when wipe day comes around?

Across its recent wipes, the busiest point averaged 2 players. The latest wipe's crowd was busiest 13 hours after it began. Above half the peak until the next wipe: that happened in 50% of its recent wipes. If it did not hold, half the peak was gone by day 5.

What is the wipe schedule on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

There is no next wipe to predict on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base, because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 16 hours.

Map and rules

Which map does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base run?

The procedural map on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base measures 4,500 and comes from the game with seed 1969639430. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

The name says it: Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base gathers at 2x. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is off: VAC, Valve's system.

Join up

How do I join Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

The console method: start Rust, press F1, and type client.connect 208.115.217.131:28080. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://discord.com/invite/Vkpn3UJsaW.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp50
Max players It has 50 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build It's on game build 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.