Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters
Online NA 208.52.152.2:6666 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers, top 54% in NA, and #362 of the quad servers (top 44%). Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 01:55 UTC22d ago | 3 | – | running | 0 |
| Thu 1 Oct, 18:27 UTC FW27d ago | 0 | – | 4.3 days | 0 |
| Tue 29 Sep, 04:23 UTC29d ago | 4 | held half | 2.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
You'll find Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters on the following Rust Pop Watch lists: Modded Rust servers, live and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: Quad.
What do the server tags on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters mean?
For the server browser, Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters lists these tags: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): It has 5 slots; ts4 (Group limit): No team can exceed 4 players; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^e (Minigames): You'll find minigames such as arenas, Bedwars and parkour; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): In the server browser it sits under North America. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters rank against other Rust servers?
Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters takes #6,182 on seven-day player hours, a top 28% spot overall and #996 across North America. The quad field places it at #362.
How many players are on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters right now?
Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters is holding 0 players, with 5 slots in total. Peak for the week was 4, against an average of 0 players. The busiest stretch of the last 48 hours came at 03:00 UTC, averaging 2 players.
Server facts
Is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters online, and how reliable is it?
As of now, Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters is online. The uptime figure suggests it restarted roughly 21 hours ago. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. Rust Pop Watch's first record of it is 29 September 2026.
Does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters run smoothly?
The 48-hour average was 235 server fps, with a low of 227. Entities reached a maximum of 2,413: buildings, deployables and everything else. Memory use peaked at 2,220 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters located?
Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters uses its NA tag to list itself in North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 208.52.152.2:6666.
Which Rust version is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters on?
On Windows, Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters when wipe day comes around?
Recent wipes averaged a peak of 2 players at their busiest. The crowd on the latest wipe topped out 22 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
No next wipe can be predicted for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters: its wipes happen at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 22 days 20 hours is when the present world was made.
The rules
Which map does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters run?
The procedural map on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters measures 2,000 and comes from the game with seed 666. Look at it on RustMaps from this page: the same size and seed always make the same map. On the map name: Custom Map.
What are the rules and settings on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
The name of Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters says nothing about gather rate. quad is the group rule, capping teams at 4 players. battle royale, arenas, parkour and Bedwars: that is the minigames & battle royale mode. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Getting in
How do I join Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
The console method: start Rust, press F1, and type client.connect 208.52.152.2:6666. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://discord.com/invite/4cvsyzC8wq.
