№[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C
Online 208.52.153.33:28029 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:28 UTC FW27d ago | 13 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?
These Rust Pop Watch lists include №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C: Modded Rust servers, live, Build and creative servers, live, Rust creative servers, watched, The roleplay set, by the numbers and Rust zombie servers, by the numbers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C mean?
The game's server browser picks up these tags from №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C: gmrust (Game mode): Survival, standard Rust style; mp60 (Max players): It has 60 slots; ts20 (Group limit): Each team is capped at 20; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^r (Roleplay): Roleplay is the focus here; ^c (Creative): Build what you like in this sandbox, with no gathering; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C rank against other Rust servers?
The last seven days of player hours place №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C at #3,244, in the top 15% of all ranked servers.
How many players are on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C right now?
The current tally at №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C: 1 players across 60 slots. Averaging 1 players across seven days, it topped out at 6. Look at 01:00 UTC: that was the busiest point of the last 48 hours, at 2 players on average.
Server details
Is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C online, and how reliable is it?
Right now, №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C is up and running. Based on the uptime it reports, the last restart was about 1 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C run smoothly?
Average server fps for the last 48 hours was 30, and it never went below 26. The world carried as many as 195,987 entities, including buildings and deployables. The highest memory usage was 4,825 MB. What players experience as lag comes from low fps and a rising entity count.
Where is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C located?
There is no region from №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 208.52.153.33:28029.
Which Rust version is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C on?
On Linux, №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C when wipe day comes around?
Across its recent wipes, the busiest point averaged 13 players. The crowd on the latest wipe topped out 22 hours in.
What is the wipe schedule on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?
№[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it is running now dates from 27 days 19 hours. The tags hold a monthly wipe schedule.
Map and rules
Which map does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C run?
Generated by the game with seed 1337, the map on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C is procedural and 4,000 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?
The name of №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C says nothing about gather rate. Teams can reach 20 players. It runs build & creative, build freely in a sandbox, no gathering. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. It labels itself vanilla, with this meaning: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. The VAC anti-cheat from Valve is off.
Join up
How do I join №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?
The console method: start Rust, press F1, and type client.connect 208.52.153.33:28029. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://d2s.tebex.io/.
