osmium release selftest (local)
Offline 208.88.69.27:28785 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include osmium release selftest (local)?
These are the Rust Pop Watch lists that include osmium release selftest (local): Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on osmium release selftest (local) mean?
The game's server browser picks up these tags from osmium release selftest (local): gmrust (Game mode): This one runs standard Rust survival, as it comes; mp4 (Max players): There are 4 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168268 (Build): The game build is 168268; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does osmium release selftest (local) rank against other Rust servers?
A seven-day player-hours placing of #15,102 puts osmium release selftest (local) in the top 70% of all ranked servers.
How many players are on osmium release selftest (local) right now?
The last sighting of osmium release selftest (local) was 12 days 15 hours ago, and it is offline now.
Server details
Is osmium release selftest (local) online, and how reliable is it?
Down at the moment: osmium release selftest (local) was last seen 12 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 16 October 2026.
Where is osmium release selftest (local) located?
There is no region from osmium release selftest (local). Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 208.88.69.27:28785.
Which Rust version is osmium release selftest (local) on?
On Linux, osmium release selftest (local) runs Rust network protocol 2635 and build 168268. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on osmium release selftest (local)?
osmium release selftest (local)'s rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 12 days 15 hours is when the present world was made.
The rules
Which map does osmium release selftest (local) run?
osmium release selftest (local) uses a procedural map, which the game generates.
What are the rules and settings on osmium release selftest (local)?
Nothing in the name tells you the gather rate on osmium release selftest (local). Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. It appears under Community in the browser. The VAC anti-cheat from Valve is on.
Getting in
How do I join osmium release selftest (local)?
The console method: start Rust, press F1, and type client.connect 208.88.69.27:28785. Launch Rust on this page is another way, opening Rust via Steam and connecting.