TestTest3
Offline 211.199.53.75:28015 checked 45d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include TestTest3?
These are the Rust Pop Watch lists that include TestTest3: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TestTest3 mean?
These are the tags TestTest3 publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does TestTest3 rank against other Rust servers?
A seven-day player-hours placing of #12,998 puts TestTest3 in the top – of all ranked servers.
How many players are on TestTest3 right now?
TestTest3 went quiet 45 days ago and is offline at the moment.
Server details
Is TestTest3 online, and how reliable is it?
Down at the moment: TestTest3 was last seen 45 days ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Where is TestTest3 located?
No region is published by TestTest3. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 211.199.53.75:28015.
Which Rust version is TestTest3 on?
On Windows, TestTest3 runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on TestTest3?
The record of TestTest3's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 51 days 21 hours.
Map and rules
Which map does TestTest3 run?
TestTest3 uses a procedural map, which the game generates.
What are the rules and settings on TestTest3?
No gather rate appears in the name of TestTest3. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join TestTest3?
Enter client.connect 211.199.53.75:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.