LinuxGSM
Offline 212.105.155.106:28015 checked 28d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include LinuxGSM?
These Rust Pop Watch lists include LinuxGSM: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on LinuxGSM mean?
These are the tags LinuxGSM publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): Game build: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does LinuxGSM rank against other Rust servers?
A seven-day player-hours placing of #16,685 puts LinuxGSM in the top 70% of all ranked servers.
How many players are on LinuxGSM right now?
The last sighting of LinuxGSM was 28 days 14 hours ago, and it is offline now.
About the server
Is LinuxGSM online, and how reliable is it?
Down at the moment: LinuxGSM was last seen 28 days 14 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 30 September 2026.
Where is LinuxGSM located?
No region is published by LinuxGSM. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 212.105.155.106:28015.
Which Rust version is LinuxGSM on?
On Linux, LinuxGSM runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on LinuxGSM?
LinuxGSM's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 47 days.
Rules and settings
Which map does LinuxGSM run?
LinuxGSM uses a procedural map, which the game generates.
What are the rules and settings on LinuxGSM?
Nothing in the name tells you the gather rate on LinuxGSM. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join LinuxGSM?
The console method: start Rust, press F1, and type client.connect 212.105.155.106:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.