server_name
Offline 212.164.26.104:28016 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include server_name?
These are the Rust Pop Watch lists that include server_name: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on server_name mean?
The game's server browser picks up these tags from server_name: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does server_name rank against other Rust servers?
Player hours over the last week rank server_name at #9,725, within the top 44% of ranked servers.
How many players are on server_name right now?
The last sighting of server_name was 2 days 20 hours ago, and it is offline now. Averaging 1 players across seven days, it topped out at 1.
About the server
Is server_name online, and how reliable is it?
server_name shows as offline, last spotted 2 days 20 hours ago. The last 3 full days saw uptime of 3%, with 2 out of 72 hours online. The first time Rust Pop Watch saw it was 24 October 2026.
Where is server_name located?
No region is published by server_name. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 212.164.26.104:28016.
Which Rust version is server_name on?
Rust network protocol 2635 and build 168909 is the version server_name runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on server_name?
Too few wipes are on record for server_name to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 12 hours.
Rules and settings
Which map does server_name run?
server_name uses a procedural map, which the game generates.
What are the rules and settings on server_name?
The name of server_name says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
Getting in
How do I join server_name?
The console method: start Rust, press F1, and type client.connect 212.164.26.104:28016. Launch Rust on this page is another way, opening Rust via Steam and connecting.