dust2v2.1_server
Online 212.22.93.48:28014 checked 12m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in, with 1 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 13:38 UTC18h ago | – | – | running | 0 |
| Sat 10 Oct, 11:11 UTC18d ago | 3+1 queue | halved by day 3 | 18.1 days | 0 |
| Sat 3 Oct, 18:37 UTC25d ago | 5 | halved by day 4 | 6.7 days | 0 |
| Thu 1 Oct, 18:23 UTC FW27d ago | 5 | held half | 2 days | 0 |
| Sun 27 Sep, 16:36 UTC31d ago | 3 | held half | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include dust2v2.1_server?
These are the Rust Pop Watch lists that include dust2v2.1_server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What do the server tags on dust2v2.1_server mean?
For the server browser, dust2v2.1_server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): There are 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does dust2v2.1_server rank against other Rust servers?
A seven-day player-hours placing of #9,432 puts dust2v2.1_server in the top 42% of all ranked servers.
How many players are on dust2v2.1_server right now?
0 players are on dust2v2.1_server at the moment, out of 100 slots. Averaging 0 players across seven days, it topped out at 2. Look at 20:00 UTC: that was the busiest point of the last 48 hours, at 2 players on average.
Server details
Is dust2v2.1_server online, and how reliable is it?
Right now, dust2v2.1_server is up and running. Based on the uptime it reports, the last restart was about 11 hours ago. The last 7 full days saw uptime of 6%, with 10 out of 168 hours online. The first time Rust Pop Watch saw it was 20 September 2026.
Does dust2v2.1_server run smoothly?
Its server fps over the last 48 hours averaged 205, with 66 as the lowest. The world carried as many as 46,294 entities, including buildings and deployables. Memory use peaked at 1,572 MB. Players feel lag when fps drops and the entity count climbs.
Where is dust2v2.1_server located?
There is no region from dust2v2.1_server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 212.22.93.48:28014.
Which Rust version is dust2v2.1_server on?
Rust network protocol 2635 and build 168909 is the version dust2v2.1_server runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on dust2v2.1_server when wipe day comes around?
The average busiest crowd over recent wipes was 4 players. With 1 in the queue, the latest wipe's crowd topped out 5 hours after the wipe. Its recent wipes kept the crowd above half the peak until the next one 50% of the time. If it did not hold, half the peak was gone by day 3.5.
What is the wipe schedule on dust2v2.1_server?
Wipes on dust2v2.1_server come once a month, alongside the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 17 hours is when the present world was made. The tags hold a monthly wipe schedule.
Rules and settings
Which map does dust2v2.1_server run?
A procedural map of 2,000 with seed 1605290779 is what dust2v2.1_server runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page. Custom Map is how the map name reads.
What are the rules and settings on dust2v2.1_server?
The name of dust2v2.1_server says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join dust2v2.1_server?
Enter client.connect 212.22.93.48:28014 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.