RustMods.win | Classic x2 Monthly | TEST
Offline EU 212.3.194.139:28015 checked 35d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 10h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RustMods.win | Classic x2 Monthly | TEST?
These Rust Pop Watch lists include RustMods.win | Classic x2 Monthly | TEST: 2x Rust servers, live, European Rust servers, live and Modded Rust servers, live. These are the filters that list it on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
What do the server tags on RustMods.win | Classic x2 Monthly | TEST mean?
The game's server browser picks up these tags from RustMods.win | Classic x2 Monthly | TEST: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here; EU (Europe): In the server browser it sits under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does RustMods.win | Classic x2 Monthly | TEST rank against other Rust servers?
For the last seven days of player hours, RustMods.win | Classic x2 Monthly | TEST sits at #16,111, inside the top 71% of ranked servers and at #2,554 in Europe.
How many players are on RustMods.win | Classic x2 Monthly | TEST right now?
RustMods.win | Classic x2 Monthly | TEST went quiet 35 days 8 hours ago and is offline at the moment.
Server facts
Is RustMods.win | Classic x2 Monthly | TEST online, and how reliable is it?
Down at the moment: RustMods.win | Classic x2 Monthly | TEST was last seen 35 days 8 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 24 September 2026.
Where is RustMods.win | Classic x2 Monthly | TEST located?
In Europe, RustMods.win | Classic x2 Monthly | TEST lists itself with its EU tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 212.3.194.139:28015.
Which Rust version is RustMods.win | Classic x2 Monthly | TEST on?
Rust network protocol 2633 and build 165217 is the version RustMods.win | Classic x2 Monthly | TEST runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on RustMods.win | Classic x2 Monthly | TEST?
The estimate for the next wipe on RustMods.win | Classic x2 Monthly | TEST rests on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. The world it is running now dates from 38 days 8 hours. A wipe schedule of one wipe a month is published in its tags.
Rules and settings
Which map does RustMods.win | Classic x2 Monthly | TEST run?
The map on RustMods.win | Classic x2 Monthly | TEST is procedural, made by the game.
What are the rules and settings on RustMods.win | Classic x2 Monthly | TEST?
Going by its name, RustMods.win | Classic x2 Monthly | TEST runs 2x gather. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. The VAC anti-cheat from Valve is on.
How to join
How do I join RustMods.win | Classic x2 Monthly | TEST?
The console method: start Rust, press F1, and type client.connect 212.3.194.139:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.