STALKER_Chernobyl_Zone
Offline 212.32.208.22:28015 checked 37d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include STALKER_Chernobyl_Zone?
These Rust Pop Watch lists include STALKER_Chernobyl_Zone: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on STALKER_Chernobyl_Zone mean?
The game's server browser picks up these tags from STALKER_Chernobyl_Zone: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does STALKER_Chernobyl_Zone rank against other Rust servers?
Player hours over the last week rank STALKER_Chernobyl_Zone at #12,182, within the top 53% of ranked servers.
How many players are on STALKER_Chernobyl_Zone right now?
Offline now, STALKER_Chernobyl_Zone was last spotted 37 days 1 hours ago.
Server facts
Is STALKER_Chernobyl_Zone online, and how reliable is it?
STALKER_Chernobyl_Zone shows as offline, last spotted 37 days 1 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 22 September 2026.
Where is STALKER_Chernobyl_Zone located?
No region is published by STALKER_Chernobyl_Zone. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 212.32.208.22:28015.
Which Rust version is STALKER_Chernobyl_Zone on?
On Windows, STALKER_Chernobyl_Zone runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on STALKER_Chernobyl_Zone?
STALKER_Chernobyl_Zone's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 37 days 2 hours is when the present world was made.
The rules
Which map does STALKER_Chernobyl_Zone run?
The map on STALKER_Chernobyl_Zone is procedural, made by the game.
What are the rules and settings on STALKER_Chernobyl_Zone?
The name of STALKER_Chernobyl_Zone says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join STALKER_Chernobyl_Zone?
Enter client.connect 212.32.208.22:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.