Name of Server as Shown on the Client Server List
Offline 213.134.177.122:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Name of Server as Shown on the Client Server List?
These Rust Pop Watch lists include Name of Server as Shown on the Client Server List: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Name of Server as Shown on the Client Server List mean?
These are the tags Name of Server as Shown on the Client Server List publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168912 (Build): It's on game build 168912; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
The last seven days of player hours place Name of Server as Shown on the Client Server List at #13,065, in the top 59% of all ranked servers.
How many players are on Name of Server as Shown on the Client Server List right now?
Offline now, Name of Server as Shown on the Client Server List was last spotted 6 days 22 hours ago. Peak for the week was 1, against an average of 1 players.
Server details
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Down at the moment: Name of Server as Shown on the Client Server List was last seen 6 days 22 hours ago. The last 6 full days saw uptime of 0%, with 0 out of 144 hours online. The first time Rust Pop Watch saw it was 22 October 2026.
Where is Name of Server as Shown on the Client Server List located?
No region is published by Name of Server as Shown on the Client Server List. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 213.134.177.122:28015.
Which Rust version is Name of Server as Shown on the Client Server List on?
On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2635 and build 168912. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 27 days 23 hours is when the present world was made.
Map and rules
Which map does Name of Server as Shown on the Client Server List run?
A procedural map is what Name of Server as Shown on the Client Server List runs, generated by the game.
What are the rules and settings on Name of Server as Shown on the Client Server List?
The name of Name of Server as Shown on the Client Server List says nothing about gather rate. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It appears under Community in the browser. Anti-cheat is off: VAC, Valve's system.
How to join
How do I join Name of Server as Shown on the Client Server List?
Enter client.connect 213.134.177.122:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.