Local Rust Bot Test
Offline 213.175.37.210:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Local Rust Bot Test?
These are the Rust Pop Watch lists that include Local Rust Bot Test: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Rust Bot Test mean?
For the server browser, Local Rust Bot Test lists these tags: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^p (PvE): The danger is the world, not other players: no PvP here; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Local Rust Bot Test rank against other Rust servers?
A seven-day player-hours placing of #9,439 puts Local Rust Bot Test in the top 42% of all ranked servers.
How many players are on Local Rust Bot Test right now?
The last sighting of Local Rust Bot Test was 6 days 20 hours ago, and it is offline now. Averaging 1 players across seven days, it topped out at 1.
About the server
Is Local Rust Bot Test online, and how reliable is it?
Down at the moment: Local Rust Bot Test was last seen 6 days 20 hours ago. It was up 0% of the time over the last 6 full days, 0 of 144 hours in total. Rust Pop Watch's first record of it is 22 October 2026.
Where is Local Rust Bot Test located?
No region is published by Local Rust Bot Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 213.175.37.210:28015.
Which Rust version is Local Rust Bot Test on?
Rust network protocol 2634 and build 167398 is the version Local Rust Bot Test runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Local Rust Bot Test?
Local Rust Bot Test's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days 11 hours.
Map and rules
Which map does Local Rust Bot Test run?
Local Rust Bot Test uses a procedural map, which the game generates.
What are the rules and settings on Local Rust Bot Test?
Nothing in the name tells you the gather rate on Local Rust Bot Test. The group limit is 8 players, the game's default. no fighting other players: that is the pve mode. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched off.
Getting in
How do I join Local Rust Bot Test?
The console method: start Rust, press F1, and type client.connect 213.175.37.210:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.