RUSTMAPFORGE TEST
Offline 213.194.149.40:28015 checked 45d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RUSTMAPFORGE TEST?
These are the Rust Pop Watch lists that include RUSTMAPFORGE TEST: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RUSTMAPFORGE TEST mean?
The game's server browser picks up these tags from RUSTMAPFORGE TEST: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163493 (Build): Game build: 163493; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does RUSTMAPFORGE TEST rank against other Rust servers?
Player hours over the last week rank RUSTMAPFORGE TEST at #15,138, within the top – of ranked servers.
How many players are on RUSTMAPFORGE TEST right now?
The last sighting of RUSTMAPFORGE TEST was 45 days 10 hours ago, and it is offline now.
Server details
Is RUSTMAPFORGE TEST online, and how reliable is it?
The server RUSTMAPFORGE TEST is not online now; 45 days 10 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Where is RUSTMAPFORGE TEST located?
There is no region from RUSTMAPFORGE TEST. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 213.194.149.40:28015.
Which Rust version is RUSTMAPFORGE TEST on?
Rust network protocol 2633 and build 163493 is the version RUSTMAPFORGE TEST runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on RUSTMAPFORGE TEST?
RUSTMAPFORGE TEST's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 45 days 10 hours.
The rules
Which map does RUSTMAPFORGE TEST run?
A procedural map is what RUSTMAPFORGE TEST runs, generated by the game.
What are the rules and settings on RUSTMAPFORGE TEST?
The name of RUSTMAPFORGE TEST says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It appears under Community in the browser. The VAC anti-cheat from Valve is on.
Getting in
How do I join RUSTMAPFORGE TEST?
The console method: start Rust, press F1, and type client.connect 213.194.149.40:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.