4Netplayers Rust Server MN
Offline 213.202.205.29:24000 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:35 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include 4Netplayers Rust Server MN?
You'll find 4Netplayers Rust Server MN on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on 4Netplayers Rust Server MN mean?
These are the tags 4Netplayers Rust Server MN publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does 4Netplayers Rust Server MN rank against other Rust servers?
Player hours over the last week rank 4Netplayers Rust Server MN at #15,966, within the top 71% of ranked servers.
How many players are on 4Netplayers Rust Server MN right now?
4Netplayers Rust Server MN went quiet 24 days 2 hours ago and is offline at the moment.
Server facts
Is 4Netplayers Rust Server MN online, and how reliable is it?
The server 4Netplayers Rust Server MN is not online now; 24 days 2 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Where is 4Netplayers Rust Server MN located?
There is no region from 4Netplayers Rust Server MN. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 213.202.205.29:24000.
Which Rust version is 4Netplayers Rust Server MN on?
Rust network protocol 2634 and build 166494 is the version 4Netplayers Rust Server MN runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on 4Netplayers Rust Server MN when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on 4Netplayers Rust Server MN?
The record of 4Netplayers Rust Server MN's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days 16 hours.
The rules
Which map does 4Netplayers Rust Server MN run?
The procedural map on 4Netplayers Rust Server MN measures 6,000 and comes from the game with seed 1234567890. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on 4Netplayers Rust Server MN?
No gather rate appears in the name of 4Netplayers Rust Server MN. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join 4Netplayers Rust Server MN?
Enter client.connect 213.202.205.29:24000 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.