[Uz/Ru/Kz] #1 UzRust - Modded
Online EA 213.230.109.15:28015 checked 6m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers, top 73% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 11:24 UTC8h ago | – | – | running | 0 |
| Thu 8 Oct, 13:18 UTC21d ago | 5 | – | – | 0 |
| Thu 1 Oct, 18:30 UTC FW28d ago | 8 | halved by day 4 | 6.8 days | 2 |
| Thu 24 Sep, 13:15 UTC35d ago | 7 | held half | 7.2 days | 1 |
| Thu 17 Sep, 13:44 UTC42d ago | 7 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include [Uz/Ru/Kz] #1 UzRust - Modded?
You'll find [Uz/Ru/Kz] #1 UzRust - Modded on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
What do the server tags on [Uz/Ru/Kz] #1 UzRust - Modded mean?
The game's server browser picks up these tags from [Uz/Ru/Kz] #1 UzRust - Modded: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): There are 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^w (Weekly): Wipes happen every week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): Its place in the server browser is under East Asia. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does [Uz/Ru/Kz] #1 UzRust - Modded rank against other Rust servers?
For the last seven days of player hours, [Uz/Ru/Kz] #1 UzRust - Modded sits at #6,831, inside the top 31% of ranked servers and at #393 in Asia.
How many players are on [Uz/Ru/Kz] #1 UzRust - Modded right now?
0 players are on [Uz/Ru/Kz] #1 UzRust - Modded at the moment, out of 100 slots. Averaging 2 players across seven days, it topped out at 4. The busiest stretch of the last 48 hours came at 17:00 UTC, averaging 3 players.
Server facts
Is [Uz/Ru/Kz] #1 UzRust - Modded online, and how reliable is it?
[Uz/Ru/Kz] #1 UzRust - Modded is live at the moment. The uptime figure suggests it restarted roughly 4 hours ago. The last 7 full days saw uptime of 10%, with 16 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Does [Uz/Ru/Kz] #1 UzRust - Modded run smoothly?
Its server fps over the last 48 hours averaged 232, with 222 as the lowest. Entities reached a maximum of 69,353: buildings, deployables and everything else. Memory use peaked at 2,317 MB. What players experience as lag comes from low fps and a rising entity count.
Where is [Uz/Ru/Kz] #1 UzRust - Modded located?
With its EA tag, [Uz/Ru/Kz] #1 UzRust - Modded lists itself in Asia. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 213.230.109.15:28015.
Which Rust version is [Uz/Ru/Kz] #1 UzRust - Modded on?
Rust network protocol 2635 and build 168909 is the version [Uz/Ru/Kz] #1 UzRust - Modded runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on [Uz/Ru/Kz] #1 UzRust - Modded when wipe day comes around?
The average busiest crowd over recent wipes was 7 players. 20 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 25% of its recent wipes. The crowd fell under half by day 4 whenever it did not hold.
What is the wipe schedule on [Uz/Ru/Kz] #1 UzRust - Modded?
The prediction follows its tag, since too few of [Uz/Ru/Kz] #1 UzRust - Modded's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its current world has been live for 6 hours. Weekly is the wipe rhythm its tags set out.
Rules and settings
Which map does [Uz/Ru/Kz] #1 UzRust - Modded run?
A procedural map of 2,000 with seed 201110278 is what [Uz/Ru/Kz] #1 UzRust - Modded runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on [Uz/Ru/Kz] #1 UzRust - Modded?
No gather rate appears in the name of [Uz/Ru/Kz] #1 UzRust - Modded. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join [Uz/Ru/Kz] #1 UzRust - Modded?
Enter client.connect 213.230.109.15:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://uzrust.uz/.
