RustMapEdit map test (not for play)
Offline 213.246.39.157:27116 checked 10d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 07:36 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RustMapEdit map test (not for play)?
These are the Rust Pop Watch lists that include RustMapEdit map test (not for play): Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustMapEdit map test (not for play) mean?
For the server browser, RustMapEdit map test (not for play) lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp2 (Max players): It has 2 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does RustMapEdit map test (not for play) rank against other Rust servers?
The last seven days of player hours place RustMapEdit map test (not for play) at #15,310, in the top 70% of all ranked servers.
How many players are on RustMapEdit map test (not for play) right now?
The last sighting of RustMapEdit map test (not for play) was 10 days 9 hours ago, and it is offline now.
About the server
Is RustMapEdit map test (not for play) online, and how reliable is it?
RustMapEdit map test (not for play) shows as offline, last spotted 10 days 9 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 15 October 2026.
Where is RustMapEdit map test (not for play) located?
There is no region from RustMapEdit map test (not for play). Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 213.246.39.157:27116.
Which Rust version is RustMapEdit map test (not for play) on?
On Linux, RustMapEdit map test (not for play) runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on RustMapEdit map test (not for play) when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on RustMapEdit map test (not for play)?
Too few wipes are on record for RustMapEdit map test (not for play) to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 10 days 11 hours.
Rules and settings
Which map does RustMapEdit map test (not for play) run?
Generated by the game with seed 1337, the map on RustMapEdit map test (not for play) is procedural and 3,000 in size. RustMaps has it from this page, since identical size and seed give an identical map. The map name, as written, is Custom Map.
What are the rules and settings on RustMapEdit map test (not for play)?
Nothing in the name tells you the gather rate on RustMapEdit map test (not for play). Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join RustMapEdit map test (not for play)?
Enter client.connect 213.246.39.157:27116 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.