Live 60,549 players 11,720 servers online 181 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree Onlineright now
Celebrity profile

Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree

Online 216.105.171.155:28015 checked 8m ago

2x moddedoxide
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Vital stats

Players now 0/ 30 slots 0% full steadyagainst this time yesterday
7-day average0peak 4
Rank#4,928top 22%
Region–no continent published · group 10 max
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
00.250.50.75112:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.4 days
usual gap
between real wipes
5
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 03:12 UTC26d ago 5 – running 2
Thu 1 Oct, 18:18 UTC FW27d ago 5 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

These Rust Pop Watch lists include Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree: 2x Rust servers, live and Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What do the server tags on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree mean?

These are the tags Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp30 (Max players): It has 30 slots; ts10 (Group limit): No team can exceed 10 players; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree rank against other Rust servers?

Player hours over the last week rank Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree at #4,928, within the top 22% of ranked servers.

How many players are on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree right now?

0 players are on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree at the moment, out of 30 slots. Averaging 0 players across seven days, it topped out at 4. Over the last 48 hours, the fullest hour was 23:00 UTC, averaging 1 players.

Server details

Is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree online, and how reliable is it?

Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree is live at the moment. About 2 hours ago is when it last restarted, judging by its uptime. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.

Does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree run smoothly?

The 48-hour average was 97 server fps, with a low of 72. The world carried as many as 113,504 entities, including buildings and deployables. Memory use peaked at 3,046 MB. Players feel lag when fps drops and the entity count climbs.

Where is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree located?

No region is published by Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 216.105.171.155:28015.

Which Rust version is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree on?

On Windows, Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What happens on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree when wipe day comes around?

The average busiest crowd over recent wipes was 5 players. The crowd on the latest wipe topped out 0 hours in.

What is the wipe schedule on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

Too few wipes are on record for Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 7 hours.

The rules

Which map does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree run?

The procedural map on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree measures 4,000 and comes from the game with seed 170709633. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

Gather comes at 2x on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree, according to its name. Teams can reach 10 players. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

The console method: start Rust, press F1, and type client.connect 216.105.171.155:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp30
Max players It has 30 slots.
ts10
Group limit No team can exceed 10 players.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.