Live 54,561 players 11,701 servers online 144 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published SickRust Dev Server Onlineright now
Celebrity profile · NA

SickRust Dev Server

Online NA 216.158.237.106:50000 checked 12m ago

monthly wipes moddedcarbonpve
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Vital stats

Players now 0/ 40 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,338top 69% · #1508 in NA
RegionNANA · group 8, the default
Last wipe5h agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeakWipe
0123411:0020:0005:0013:0023:0008:00Wiped Thu 29 Oct, 05:03 UTCWIPE

Hourly average and peak, UTC.

Behind the scenes

Server performance

Server fpsWipe
02040608011:0020:0005:0013:0023:0008:00Wiped Thu 29 Oct, 05:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

1.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

Coming wipes

7d 8hThu 5 Nov, 19:00 UTCFW
35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 26 OctMon 26 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 04:06 UTC6h ago – – running 0
Mon 26 Oct, 21:29 UTC2d ago 0 – 2.3 days 0
Mon 26 Oct, 03:48 UTC3d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Who runs SickRust Dev Server?

A sickrust.com hostname is published by SickRust Dev Server, and by 1 other server we track, so they probably share an operator.

Which Rust Pop Watch lists and filters include SickRust Dev Server?

You'll find SickRust Dev Server on the following Rust Pop Watch lists: Modded Rust servers, live, Rust PvE servers, ranked by who's hot, The roleplay set, by the numbers and North America: who's hot right now. These are the filters that list it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

What do the server tags on SickRust Dev Server mean?

These are the tags SickRust Dev Server publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): The danger is the world, not other players: no PvP here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs; NA (North America): The server browser lists it under North America. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does SickRust Dev Server rank against other Rust servers?

For the last seven days of player hours, SickRust Dev Server sits at #15,338, inside the top 69% of ranked servers and at #1,508 in North America.

How many players are on SickRust Dev Server right now?

0 players are on SickRust Dev Server at the moment, out of 40 slots. Across the past week it drew an average of 0 players.

Server facts

Is SickRust Dev Server online, and how reliable is it?

As of now, SickRust Dev Server is online. The uptime figure suggests it restarted roughly 2 hours ago. It was up 98% of the time over the last 2 full days, 47 of 48 hours in total. The first time Rust Pop Watch saw it was 26 October 2026.

Does SickRust Dev Server run smoothly?

Average server fps for the last 48 hours was 80, and it never went below 73. At its peak it held 5,336 entities: buildings, deployables and all the rest. Up to 1,160 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is SickRust Dev Server located?

With its NA tag, SickRust Dev Server lists itself in North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 216.158.237.106:50000.

Which Rust version is SickRust Dev Server on?

Rust network protocol 2635 and build 168909 is the version SickRust Dev Server runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What happens on SickRust Dev Server when wipe day comes around?

Recent wipes averaged a peak of 0 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began.

What is the wipe schedule on SickRust Dev Server?

SickRust Dev Server wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. The world it is running now dates from 5 hours. Its tags commit to wipes each month.

Rules and settings

Which map does SickRust Dev Server run?

A procedural map of 1,000 with seed 1337 is what SickRust Dev Server runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map. The map name, as written, is SickNation PVE/PVP.

What are the rules and settings on SickRust Dev Server?

The name of SickRust Dev Server says nothing about gather rate. The group limit is 8 players, the game's default. roleplay rules across towns and jobs: that is the roleplay mode. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join SickRust Dev Server?

Enter client.connect 216.158.237.106:50000 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://sick-nation.paynow.store/.

Decoded

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^m,^r,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players It has 40 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside Facepunch's force wipe.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE The danger is the world, not other players: no PvP here.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is what it runs.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.