Development Test Server
Offline 216.225.150.192:27020 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 22:13 UTC26d ago | 0 | – | running | 0 |
| Wed 23 Sep, 08:32 UTC36d ago | 1 | halved by day 1 | 9.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Development Test Server?
These Rust Pop Watch lists include Development Test Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Development Test Server mean?
For the server browser, Development Test Server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): There are 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Development Test Server rank against other Rust servers?
A seven-day player-hours placing of #15,958 puts Development Test Server in the top 70% of all ranked servers.
How many players are on Development Test Server right now?
Offline now, Development Test Server was last spotted 26 days 13 hours ago.
About the server
Is Development Test Server online, and how reliable is it?
Development Test Server shows as offline, last spotted 26 days 13 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Where is Development Test Server located?
There is no region from Development Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 216.225.150.192:27020.
Which Rust version is Development Test Server on?
Rust network protocol 2634 and build 166652 is the version Development Test Server runs on Linux. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on Development Test Server when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, half the peak was gone by day 1.
What is the wipe schedule on Development Test Server?
Once a month is the whole wipe story for Development Test Server, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 26 days 15 hours is when the present world was made. The tags hold a monthly wipe schedule.
Map and rules
Which map does Development Test Server run?
The procedural map on Development Test Server measures 4,000 and comes from the game with seed 560908955. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Development Test Server?
The name of Development Test Server says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The server's own word for it is vanilla: facepunch's game, unchanged: no modified rates, kits or rules. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Development Test Server?
The console method: start Rust, press F1, and type client.connect 216.225.150.192:27020. Launch Rust on this page is another way, opening Rust via Steam and connecting.