Bigboys 67
Offline 216.225.152.67:9170 checked 38d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Bigboys 67?
You'll find Bigboys 67 on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Bigboys 67 mean?
These are the tags Bigboys 67 publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp40 (Max players): Slots: 40; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Bigboys 67 rank against other Rust servers?
The last seven days of player hours place Bigboys 67 at #15,491, in the top 69% of all ranked servers.
How many players are on Bigboys 67 right now?
Bigboys 67 went quiet 38 days 17 hours ago and is offline at the moment.
About the server
Is Bigboys 67 online, and how reliable is it?
Down at the moment: Bigboys 67 was last seen 38 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Where is Bigboys 67 located?
No region is published by Bigboys 67. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 216.225.152.67:9170.
Which Rust version is Bigboys 67 on?
On Linux, Bigboys 67 runs Rust network protocol 2633 and build 163207. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Bigboys 67?
An estimate from the force wipe gives Bigboys 67's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 53 days 13 hours. A wipe schedule of one wipe a month is published in its tags.
The rules
Which map does Bigboys 67 run?
A procedural map of 3,000 with seed 1 is what Bigboys 67 runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Bigboys 67?
Nothing in the name tells you the gather rate on Bigboys 67. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Bigboys 67?
The console method: start Rust, press F1, and type client.connect 216.225.152.67:9170. Launch Rust on this page is another way, opening Rust via Steam and connecting.