Test Server
Online 216.245.177.46:28015 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #197 of the solo servers (top 88%). Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 10:53 UTC23d ago | 1 | – | running | 0 |
| Thu 17 Sep, 10:39 UTC42d ago | 1 | halved by day 2 | 19 days | 0 |
| Tue 15 Sep, 00:57 UTC45d ago | 1 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Test Server?
You'll find Test Server on the following Rust Pop Watch lists: Community servers, by the numbers and Solo Rust servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Solo.
What do the server tags on Test Server mean?
The game's server browser picks up these tags from Test Server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp30 (Max players): Slots: 30; ts1 (Group limit): Teams cap at 1 players; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Test Server rank against other Rust servers?
The last seven days of player hours place Test Server at #15,257, in the top 69% of all ranked servers. Within the solo category, it sits at #197.
How many players are on Test Server right now?
Test Server is holding 0 players, with 30 slots in total. It has averaged 0 players over the last seven days.
About the server
Is Test Server online, and how reliable is it?
Right now, Test Server is up and running. The uptime figure suggests it restarted roughly 33 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Does Test Server run smoothly?
Average server fps for the last 48 hours was 100, and it never went below 78. At its peak it held 88,478 entities: buildings, deployables and all the rest. The highest memory usage was 5,624 MB. What players experience as lag comes from low fps and a rising entity count.
Where is Test Server located?
There is no region from Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 216.245.177.46:28015.
Which Rust version is Test Server on?
Rust network protocol 2634 and build 166652 is the version Test Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on Test Server when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 28 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 50% of its recent wipes. If it did not hold, half the peak was gone by day 2.
What is the wipe schedule on Test Server?
There is no next wipe to predict on Test Server, because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 23 days 23 hours is when the present world was made.
Map and rules
Which map does Test Server run?
The procedural map on Test Server measures 4,000 and comes from the game with seed 3513435846. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Test Server?
The name of Test Server says nothing about gather rate. No teams here; it is solo only. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Test Server?
Enter client.connect 216.245.177.46:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.