RustEZ Dev
Online 216.39.240.123:29013 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 21:13 UTC7d ago | 1 | – | running | 0 |
| Sat 3 Oct, 06:24 UTC26d ago | 0 | – | 18.6 days | 0 |
| Thu 1 Oct, 13:58 UTC28d ago | 0 | – | 1.7 days | 0 |
| Mon 21 Sep, 21:00 UTC37d ago | 1 | halved by day 1 | 9.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RustEZ Dev?
You'll find RustEZ Dev on the following Rust Pop Watch lists: Modded Rust servers, live, Build and creative servers, live, Rust creative servers, watched and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustEZ Dev mean?
The game's server browser picks up these tags from RustEZ Dev: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): It has 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^c (Creative): No gathering needed: sandbox building, build whatever you like; ^k (Build server): Design and practise your bases; ^p (PvE): Here the world is the threat, and players don't fight each other; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does RustEZ Dev rank against other Rust servers?
The last seven days of player hours place RustEZ Dev at #14,225, in the top 64% of all ranked servers.
How many players are on RustEZ Dev right now?
0 players are on RustEZ Dev at the moment, out of 100 slots. Averaging 0 players across seven days, it topped out at 1. Look at 12:00 UTC: that was the busiest point of the last 48 hours, at 0 players on average.
Server details
Is RustEZ Dev online, and how reliable is it?
Right now, RustEZ Dev is up and running. Based on the uptime it reports, the last restart was about 7 days ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.
Does RustEZ Dev run smoothly?
Average server fps for the last 48 hours was 30, and it never went below 30. At its peak it held 51,290 entities: buildings, deployables and all the rest. The highest memory usage was 4,279 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is RustEZ Dev located?
No region is published by RustEZ Dev. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 216.39.240.123:29013.
Which Rust version is RustEZ Dev on?
Rust network protocol 2635 and build 168909 is the version RustEZ Dev runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on RustEZ Dev when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. The crowd on the latest wipe topped out 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, half the peak was gone by day 1.
What is the wipe schedule on RustEZ Dev?
No next wipe can be predicted for RustEZ Dev: its wipes happen at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 7 days 23 hours is when the present world was made.
The rules
Which map does RustEZ Dev run?
A procedural map of 3,000 with seed 698477907 is what RustEZ Dev runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on RustEZ Dev?
Nothing in the name tells you the gather rate on RustEZ Dev. Groups go up to 8 players, which is the default. no gathering, just sandbox building: that is the build & creative mode. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join RustEZ Dev?
Enter client.connect 216.39.240.123:29013 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://rustez.com.