[US] ICEFUSE TEST SERVER 1
Online 216.39.240.61:28012 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 03:08 UTC, in 1d 1h. Every Tuesday at 03:07 and every Saturday at 03:08 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 32 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 03:07 UTC2d ago | 1 | – | running | 0 |
| Sat 24 Oct, 03:08 UTC5d ago | 1 | held half | 3 days | 0 |
| Wed 21 Oct, 05:17 UTC8d ago | 0 | – | 2.9 days | 0 |
| Sat 17 Oct, 03:08 UTC12d ago | 0 | – | 4.1 days | 0 |
| Tue 13 Oct, 03:07 UTC16d ago | 0 | – | 4 days | 0 |
| Sat 10 Oct, 03:07 UTC19d ago | 0 | – | 3 days | 0 |
| Tue 6 Oct, 03:10 UTC23d ago | 0 | – | 4 days | 0 |
| Thu 1 Oct, 18:01 UTC FW28d ago | 1 | halved by day 2 | 4.4 days | 0 |
| Tue 29 Sep, 03:09 UTC30d ago | 0 | – | 2.6 days | 0 |
| Mon 28 Sep, 17:02 UTC31d ago | 1 | – | 0.4 days | 0 |
| Thu 24 Sep, 11:23 UTC35d ago | 0 | – | 4.2 days | 0 |
| Tue 22 Sep, 03:09 UTC37d ago | 0 | – | 2.3 days | 0 |
| Sat 19 Sep, 03:09 UTC40d ago | 0 | – | 3 days | 0 |
| Tue 15 Sep, 03:09 UTC44d ago | 0 | – | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include [US] ICEFUSE TEST SERVER 1?
These Rust Pop Watch lists include [US] ICEFUSE TEST SERVER 1: Modded Rust servers, live, Aim training servers, ranked by the crowd, The battlefield crowd, counted and North America: who's hot right now. These are the filters that list it on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
What do the server tags on [US] ICEFUSE TEST SERVER 1 mean?
The game's server browser picks up these tags from [US] ICEFUSE TEST SERVER 1: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts100 (Group limit): Each team is capped at 100; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs169621 (Build): The game build is 169621; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^w (Weekly): It wipes weekly; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^i (Battlefield): High rates and kits for fast PvP; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does [US] ICEFUSE TEST SERVER 1 rank against other Rust servers?
Player hours over the last week rank [US] ICEFUSE TEST SERVER 1 at #14,307, within the top 64% of ranked servers.
How many players are on [US] ICEFUSE TEST SERVER 1 right now?
[US] ICEFUSE TEST SERVER 1 is holding 0 players, with 100 slots in total. Peak for the week was 1, against an average of 0 players. The busiest stretch of the last 48 hours came at 11:00 UTC, averaging 0 players.
About the server
Is [US] ICEFUSE TEST SERVER 1 online, and how reliable is it?
As of now, [US] ICEFUSE TEST SERVER 1 is online. The uptime figure suggests it restarted roughly 19 hours ago. Out of 168 hours in the last 7 full days, it was online for 140, a 83% uptime. Rust Pop Watch's first record of it is 13 September 2026.
Does [US] ICEFUSE TEST SERVER 1 run smoothly?
Average server fps for the last 48 hours was 30, and it never went below 30. The world carried as many as 31,000 entities, including buildings and deployables. The highest memory usage was 2,244 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is [US] ICEFUSE TEST SERVER 1 located?
No region tag comes from [US] ICEFUSE TEST SERVER 1, but its name points to North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 216.39.240.61:28012.
Which Rust version is [US] ICEFUSE TEST SERVER 1 on?
On Linux, [US] ICEFUSE TEST SERVER 1 runs Rust network protocol 2635 and build 169621. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on [US] ICEFUSE TEST SERVER 1 when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 32 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on [US] ICEFUSE TEST SERVER 1?
[US] ICEFUSE TEST SERVER 1 keeps to a every Tuesday at 03:07 and every Saturday at 03:08 UTC wipe rhythm. The next wipe is pencilled in for Saturday 31 October at 03:08 UTC. Its current world has been live for 2 days 22 hours. The tags say wipes happen every week.
The rules
Which map does [US] ICEFUSE TEST SERVER 1 run?
Generated by the game with seed 1088026125, the map on [US] ICEFUSE TEST SERVER 1 is procedural and 3,250 in size. RustMaps has it from this page, since identical size and seed give an identical map. Wiped 2 days ago is how the map name reads.
What are the rules and settings on [US] ICEFUSE TEST SERVER 1?
No gather rate appears in the name of [US] ICEFUSE TEST SERVER 1. Teams can reach 100 players. combat training is the game mode, practice your aim and PvP, loot provided. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join [US] ICEFUSE TEST SERVER 1?
Enter client.connect 216.39.240.61:28012 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://icefuse.com/.