Live 52,165 players 11,631 servers online 117 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames Onlineright now +2since yesterday
Celebrity profile · NA

[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames

Online NA 216.39.240.61:29011 checked 14m ago

weekly wipes moddedcarbon
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Vital stats

Players now 2/ 1000 slots 0% full +2against this time yesterday
7-day average0peak 13
Rank#4,868top 22% · #825 in NA
RegionNANA · group 100 max
Last wipe28d agoweekly schedule
Next wipe6d 10hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0510152009:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

01020304009:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct28 Oct29 Oct30 Oct

Top 22% of all ranked servers, top 44% in NA. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 10h. The force wipe

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

You'll find [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames on the following Rust Pop Watch lists: Modded Rust servers, live, Aim training servers, ranked by the crowd and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

What do the server tags on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames mean?

These are the tags [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1000 (Max players): Slots: 1,000; ts100 (Group limit): Teams cap at 100 players; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^w (Weekly): Wipes happen every week; ^d (Combat training): Train your aim and PvP with loot handed to you; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs; NA (North America): The server browser lists it under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames rank against other Rust servers?

For the last seven days of player hours, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames sits at #4,868, inside the top 22% of ranked servers and at #825 in North America.

How many players are on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames right now?

[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is holding 2 players, with 1,000 slots in total. Averaging 0 players across seven days, it topped out at 13. Look at 19:00 UTC: that was the busiest point of the last 48 hours, at 6 players on average.

Server facts

Is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames online, and how reliable is it?

[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is live at the moment. The uptime figure suggests it restarted roughly 5 days 11 hours ago. Out of 120 hours in the last 5 full days, it was online for 119, a 99% uptime. It came to Rust Pop Watch's attention on 24 October 2026.

Does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run smoothly?

The 48-hour average was 30 server fps, with a low of 30. The world carried as many as 5,374 entities, including buildings and deployables. What players experience as lag comes from low fps and a rising entity count.

Where is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames located?

[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames uses its NA tag to list itself in North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 216.39.240.61:29011.

Which Rust version is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames on?

Rust network protocol 2635 and build 168909 is the version [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames runs on Linux. Steam updates your game so it matches the protocol needed to join.

Wipe days

What is the wipe schedule on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

The estimate for the next wipe on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames rests on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. Its current world has been live for 28 days 14 hours. Weekly is the wipe rhythm its tags set out.

The rules

Which map does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run?

The procedural map on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames measures 6,000 and comes from the game with seed 1337. Look at it on RustMaps from this page: the same size and seed always make the same map. IFN.GG is how the map name reads.

What are the rules and settings on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

Nothing in the name tells you the gather rate on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames. Teams can reach 100 players. practice your aim and PvP, loot provided: that is the combat training mode. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

The console method: start Rust, press F1, and type client.connect 216.39.240.61:29011. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://icefuse.com/.

Decoded

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2635,^z,^y,^w,^d,NA,gmrust,cs168909,ts100

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp1000
Max players Slots: 1,000.
ts100
Group limit Teams cap at 100 players.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly Wipes happen every week.

Gameplay

^d
Combat training Train your aim and PvP with loot handed to you.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is what it runs.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.