Live 91,534 players 11,873 servers online 380 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Dystopia Onlineright now
Celebrity profile

Dystopia

Online 216.39.241.155:28115 checked 11m ago

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Vital stats

Players now 0/ 5 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#12,993top 58%
Region–no continent published · group 8, the default
Last wipe15h agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeakWipe
00.250.50.75116:0001:0010:0020:0005:0014:00Wiped Wed 28 Oct, 23:55 UTCWIPE

Hourly average and peak, UTC.

Behind the scenes

Server performance

Server fpsWipe
01020304016:0001:0010:0020:0005:0014:00Wiped Wed 28 Oct, 23:55 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

32.5 days
usual gap
between real wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 23:55 UTC15h ago – – running 0
Sat 26 Sep, 12:41 UTC33d ago 3 halved by day 1 32.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Dystopia?

You'll find Dystopia on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Dystopia mean?

The game's server browser picks up these tags from Dystopia: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does Dystopia rank against other Rust servers?

A seven-day player-hours placing of #12,993 puts Dystopia in the top 58% of all ranked servers.

How many players are on Dystopia right now?

The current tally at Dystopia: 0 players across 5 slots. Peak for the week was 1, against an average of 0 players. Over the last 48 hours, the fullest hour was 05:00 UTC, averaging 1 players.

Server facts

Is Dystopia online, and how reliable is it?

Dystopia is live at the moment. About 14 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. Rust Pop Watch's first record of it is 13 September 2026.

Does Dystopia run smoothly?

The 48-hour average was 6 server fps, with a low of 5. Entities reached a maximum of 90,495: buildings, deployables and everything else. The highest memory usage was 3,975 MB. What players experience as lag comes from low fps and a rising entity count.

Where is Dystopia located?

There is no region from Dystopia. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 216.39.241.155:28115.

Which Rust version is Dystopia on?

On Linux, Dystopia runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on Dystopia when wipe day comes around?

Recent wipes averaged a peak of 3 players at their busiest. The crowd on the latest wipe topped out 1 hours in. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. In the wipes that didn't hold, the crowd sank below half by day 1.

What is the wipe schedule on Dystopia?

The record of Dystopia's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 15 hours.

Map and rules

Which map does Dystopia run?

The procedural map on Dystopia measures 4,000 and comes from the game with seed 1337. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on Dystopia?

The name of Dystopia says nothing about gather rate. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join Dystopia?

Enter client.connect 216.39.241.155:28115 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp5
Max players Slots: 5.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.