Live 38,590 players 11,700 servers online 91 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published DZP Rust Server Onlineright now
Celebrity profile

DZP Rust Server

Online 216.82.17.220:28015 checked 9m ago

vanilla
Get on the guest list

Vital stats

Players now 0/ 128 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,353top 69%
Region–no continent published · group 8, the default
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:05 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include DZP Rust Server?

You'll find DZP Rust Server on the following Rust Pop Watch lists: Community servers, by the numbers and Vanilla Rust servers, live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

What do the server tags on DZP Rust Server mean?

For the server browser, DZP Rust Server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp128 (Max players): Slots: 128; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does DZP Rust Server rank against other Rust servers?

A seven-day player-hours placing of #15,353 puts DZP Rust Server in the top 69% of all ranked servers.

How many players are on DZP Rust Server right now?

0 players are on DZP Rust Server at the moment, out of 128 slots. It has averaged 0 players over the last seven days.

Server facts

Is DZP Rust Server online, and how reliable is it?

DZP Rust Server is live at the moment. Based on the uptime it reports, the last restart was about 16 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.

Does DZP Rust Server run smoothly?

The 48-hour average was 214 server fps, with a low of 173. At its peak it held 56,511 entities: buildings, deployables and all the rest. Up to 1,938 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is DZP Rust Server located?

No region is published by DZP Rust Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 216.82.17.220:28015.

Which Rust version is DZP Rust Server on?

Rust network protocol 2635 and build 168909 is the version DZP Rust Server runs on Linux. Steam updates your game so it matches the protocol needed to join.

Wipe days

What happens on DZP Rust Server when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 33 hours in.

What is the wipe schedule on DZP Rust Server?

The record of DZP Rust Server's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 17 hours.

Rules and settings

Which map does DZP Rust Server run?

A procedural map of 3,200 with seed 2084566726 is what DZP Rust Server runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on DZP Rust Server?

The name of DZP Rust Server says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser lists it under Community. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The VAC anti-cheat from Valve is on.

Getting in

How do I join DZP Rust Server?

Enter client.connect 216.82.17.220:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://discord.com/invite/ugaZMne2UZ.

Decoded

Server tags

what each one means

Published as mp128,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp128
Max players Slots: 128.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.