TroubleChute
Offline 217.142.31.170:28015 checked 43d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include TroubleChute?
These Rust Pop Watch lists include TroubleChute: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
The game's server browser picks up these tags from TroubleChute: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does TroubleChute rank against other Rust servers?
Player hours over the last week rank TroubleChute at #13,349, within the top – of ranked servers.
How many players are on TroubleChute right now?
The last sighting of TroubleChute was 43 days 15 hours ago, and it is offline now.
Server facts
Is TroubleChute online, and how reliable is it?
TroubleChute shows as offline, last spotted 43 days 15 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 16 September 2026.
Where is TroubleChute located?
No region is published by TroubleChute. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 217.142.31.170:28015.
Which Rust version is TroubleChute on?
On Windows, TroubleChute runs Rust network protocol 2633 and build 163794. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on TroubleChute?
Too few wipes are on record for TroubleChute to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 43 days 17 hours is when the present world was made.
Map and rules
Which map does TroubleChute run?
A procedural map is what TroubleChute runs, generated by the game.
What are the rules and settings on TroubleChute?
The name of TroubleChute says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join TroubleChute?
The console method: start Rust, press F1, and type client.connect 217.142.31.170:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.