Father and Son Server
Offline 219.117.23.89:28015 checked 32d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Father and Son Server?
These are the Rust Pop Watch lists that include Father and Son Server: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Father and Son Server mean?
The game's server browser picks up these tags from Father and Son Server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Father and Son Server rank against other Rust servers?
The last seven days of player hours place Father and Son Server at #14,904, in the top 64% of all ranked servers.
How many players are on Father and Son Server right now?
Offline now, Father and Son Server was last spotted 32 days 23 hours ago.
About the server
Is Father and Son Server online, and how reliable is it?
The server Father and Son Server is not online now; 32 days 23 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 26 September 2026.
Where is Father and Son Server located?
No region is published by Father and Son Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 219.117.23.89:28015.
Which Rust version is Father and Son Server on?
On Windows, Father and Son Server runs Rust network protocol 2633 and build 165217. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Father and Son Server?
Too few wipes are on record for Father and Son Server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 33 days 2 hours.
The rules
Which map does Father and Son Server run?
The map on Father and Son Server is procedural, made by the game.
What are the rules and settings on Father and Son Server?
The name of Father and Son Server says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Father and Son Server?
The console method: start Rust, press F1, and type client.connect 219.117.23.89:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.