Live 48,116 players 11,610 servers online 107 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published JP-APOLLO-RUST-PVE-SERVER Onlineright now
Celebrity profile

JP-APOLLO-RUST-PVE-SERVER

Online 219.164.228.12:28015 checked 7m ago

monthly wipes moddedcarbonpve
Get on the guest list

Vital stats

Players now 1/ 100 slots 1% full −1−50%against this time yesterday
7-day average3peak 14
Rank#1,642top 7%
Region–no continent published · group 16 max
Last wipe28d agomonthly schedule
Next wipe6d 11hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0510152008:0017:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608008:0017:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 11h. The force wipe · high confidence

27.6 days
usual gap
between real wipes
26
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 13

Coming wipes

6d 11hThu 5 Nov, 19:00 UTCFW
34d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctFri 4 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 31 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:08 UTC FW28d ago 30 – running 1
Fri 4 Sep, 08:06 UTC55d ago 23 halved by day 13 27.6 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include JP-APOLLO-RUST-PVE-SERVER?

You'll find JP-APOLLO-RUST-PVE-SERVER on the following Rust Pop Watch lists: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on JP-APOLLO-RUST-PVE-SERVER mean?

These are the tags JP-APOLLO-RUST-PVE-SERVER publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): It has 100 slots; ts16 (Group limit): Teams cap at 16 players; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^p (PvE): Here the world is the threat, and players don't fight each other; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does JP-APOLLO-RUST-PVE-SERVER rank against other Rust servers?

The last seven days of player hours place JP-APOLLO-RUST-PVE-SERVER at #1,642, in the top 7% of all ranked servers.

How many players are on JP-APOLLO-RUST-PVE-SERVER right now?

The current tally at JP-APOLLO-RUST-PVE-SERVER: 1 players across 100 slots. Averaging 3 players across seven days, it topped out at 14. The busiest stretch of the last 48 hours came at 10:00 UTC, averaging 9 players.

Server facts

Is JP-APOLLO-RUST-PVE-SERVER online, and how reliable is it?

JP-APOLLO-RUST-PVE-SERVER is live at the moment. About 9 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.

Does JP-APOLLO-RUST-PVE-SERVER run smoothly?

The 48-hour average was 44 server fps, with a low of 23. At its peak it held 202,386 entities: buildings, deployables and all the rest. Memory use peaked at 8,880 MB. Players feel lag when fps drops and the entity count climbs.

Where is JP-APOLLO-RUST-PVE-SERVER located?

Its name points to Asia, although JP-APOLLO-RUST-PVE-SERVER publishes no region tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 219.164.228.12:28015.

Which Rust version is JP-APOLLO-RUST-PVE-SERVER on?

On Windows, JP-APOLLO-RUST-PVE-SERVER runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What happens on JP-APOLLO-RUST-PVE-SERVER when wipe day comes around?

The average busiest crowd over recent wipes was 26 players. The crowd on the latest wipe topped out 31 hours in. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. The crowd fell under half by day 13 whenever it did not hold.

What is the wipe schedule on JP-APOLLO-RUST-PVE-SERVER?

JP-APOLLO-RUST-PVE-SERVER wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Its current world has been live for 28 days 8 hours. A wipe schedule of one wipe a month is published in its tags.

The rules

Which map does JP-APOLLO-RUST-PVE-SERVER run?

Generated by the game with seed 1739184776, the map on JP-APOLLO-RUST-PVE-SERVER is procedural and 4,500 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on JP-APOLLO-RUST-PVE-SERVER?

No gather rate appears in the name of JP-APOLLO-RUST-PVE-SERVER. A group holds at most 16 players. no fighting other players: that is the pve mode. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.

How to join

How do I join JP-APOLLO-RUST-PVE-SERVER?

The console method: start Rust, press F1, and type client.connect 219.164.228.12:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://discord.com/invite/9AcbMCKcvd.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp100
Max players It has 100 slots.
ts16
Group limit Teams cap at 16 players.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE Here the world is the threat, and players don't fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon A plugin framework called Carbon is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.