JP-APOLLO-RUST-PVE-SERVER
Online 219.164.228.12:28015 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 30, 31 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:08 UTC FW28d ago | 30 | – | running | 1 |
| Fri 4 Sep, 08:06 UTC55d ago | 23 | halved by day 13 | 27.6 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include JP-APOLLO-RUST-PVE-SERVER?
You'll find JP-APOLLO-RUST-PVE-SERVER on the following Rust Pop Watch lists: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on JP-APOLLO-RUST-PVE-SERVER mean?
These are the tags JP-APOLLO-RUST-PVE-SERVER publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): It has 100 slots; ts16 (Group limit): Teams cap at 16 players; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^p (PvE): Here the world is the threat, and players don't fight each other; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does JP-APOLLO-RUST-PVE-SERVER rank against other Rust servers?
The last seven days of player hours place JP-APOLLO-RUST-PVE-SERVER at #1,642, in the top 7% of all ranked servers.
How many players are on JP-APOLLO-RUST-PVE-SERVER right now?
The current tally at JP-APOLLO-RUST-PVE-SERVER: 1 players across 100 slots. Averaging 3 players across seven days, it topped out at 14. The busiest stretch of the last 48 hours came at 10:00 UTC, averaging 9 players.
Server facts
Is JP-APOLLO-RUST-PVE-SERVER online, and how reliable is it?
JP-APOLLO-RUST-PVE-SERVER is live at the moment. About 9 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Does JP-APOLLO-RUST-PVE-SERVER run smoothly?
The 48-hour average was 44 server fps, with a low of 23. At its peak it held 202,386 entities: buildings, deployables and all the rest. Memory use peaked at 8,880 MB. Players feel lag when fps drops and the entity count climbs.
Where is JP-APOLLO-RUST-PVE-SERVER located?
Its name points to Asia, although JP-APOLLO-RUST-PVE-SERVER publishes no region tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 219.164.228.12:28015.
Which Rust version is JP-APOLLO-RUST-PVE-SERVER on?
On Windows, JP-APOLLO-RUST-PVE-SERVER runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on JP-APOLLO-RUST-PVE-SERVER when wipe day comes around?
The average busiest crowd over recent wipes was 26 players. The crowd on the latest wipe topped out 31 hours in. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. The crowd fell under half by day 13 whenever it did not hold.
What is the wipe schedule on JP-APOLLO-RUST-PVE-SERVER?
JP-APOLLO-RUST-PVE-SERVER wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Its current world has been live for 28 days 8 hours. A wipe schedule of one wipe a month is published in its tags.
The rules
Which map does JP-APOLLO-RUST-PVE-SERVER run?
Generated by the game with seed 1739184776, the map on JP-APOLLO-RUST-PVE-SERVER is procedural and 4,500 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on JP-APOLLO-RUST-PVE-SERVER?
No gather rate appears in the name of JP-APOLLO-RUST-PVE-SERVER. A group holds at most 16 players. no fighting other players: that is the pve mode. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.
How to join
How do I join JP-APOLLO-RUST-PVE-SERVER?
The console method: start Rust, press F1, and type client.connect 219.164.228.12:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://discord.com/invite/9AcbMCKcvd.