[TW-Atlantis][PVE]-HardSurvival-Event
Online EA 220.133.205.148:25588 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers, top 73% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include [TW-Atlantis][PVE]-HardSurvival-Event?
These Rust Pop Watch lists include [TW-Atlantis][PVE]-HardSurvival-Event: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
What do the server tags on [TW-Atlantis][PVE]-HardSurvival-Event mean?
For the server browser, [TW-Atlantis][PVE]-HardSurvival-Event lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp52 (Max players): Slots: 52; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): In the server browser it sits under East Asia. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does [TW-Atlantis][PVE]-HardSurvival-Event rank against other Rust servers?
For the last seven days of player hours, [TW-Atlantis][PVE]-HardSurvival-Event sits at #6,821, inside the top 31% of ranked servers and at #390 in Asia.
How many players are on [TW-Atlantis][PVE]-HardSurvival-Event right now?
The current tally at [TW-Atlantis][PVE]-HardSurvival-Event: 0 players across 52 slots. Peak for the week was 3, against an average of 1 players. The busiest stretch of the last 48 hours came at 13:00 UTC, averaging 3 players.
Server details
Is [TW-Atlantis][PVE]-HardSurvival-Event online, and how reliable is it?
Right now, [TW-Atlantis][PVE]-HardSurvival-Event is up and running. About 12 hours ago is when it last restarted, judging by its uptime. It came to Rust Pop Watch's attention on 28 October 2026.
Does [TW-Atlantis][PVE]-HardSurvival-Event run smoothly?
The 48-hour average was 211 server fps, with a low of 143. Entities reached a maximum of 132,878: buildings, deployables and everything else. Up to 3,478 MB of memory was used. Players feel lag when fps drops and the entity count climbs.
Where is [TW-Atlantis][PVE]-HardSurvival-Event located?
[TW-Atlantis][PVE]-HardSurvival-Event uses its EA tag to list itself in Asia. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 220.133.205.148:25588.
Which Rust version is [TW-Atlantis][PVE]-HardSurvival-Event on?
Rust network protocol 2635 and build 168909 is the version [TW-Atlantis][PVE]-HardSurvival-Event runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on [TW-Atlantis][PVE]-HardSurvival-Event?
The estimate for the next wipe on [TW-Atlantis][PVE]-HardSurvival-Event rests on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. The world it is running now dates from 27 hours. A wipe schedule of one wipe a month is published in its tags.
Rules and settings
Which map does [TW-Atlantis][PVE]-HardSurvival-Event run?
A procedural map of 4,800 with seed 3486489 is what [TW-Atlantis][PVE]-HardSurvival-Event runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on [TW-Atlantis][PVE]-HardSurvival-Event?
The name of [TW-Atlantis][PVE]-HardSurvival-Event says nothing about gather rate. The group limit is 8 players, the game's default. It runs pve, no fighting other players. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join [TW-Atlantis][PVE]-HardSurvival-Event?
The console method: start Rust, press F1, and type client.connect 220.133.205.148:25588. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://discord.com/invite/YApQNn3ffE.
