Live 34,939 players 11,686 servers online 97 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Bloody Mud Onlineright now
Celebrity profile

Bloody Mud

Online 220.253.227.74:28015 checked 9m ago

moddedoxidepve
Get on the guest list

Vital stats

Players now 0/ 50 slots 0% full
7-day average0peak 1
Rank#12,219top 55%
Region–no continent published · group 8, the default
Last wipe11h agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeakWipe
00.250.50.75115:0017:0020:0021:0023:0001:00Wiped Wed 28 Oct, 15:39 UTCWIPE

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

19.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Thu 24 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 15:39 UTC11h ago – – running 0
Thu 24 Sep, 11:01 UTC34d ago 1 halved by day 2 34.2 days 0
Sat 19 Sep, 11:23 UTC39d ago 1 halved by day 1 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Bloody Mud?

These Rust Pop Watch lists include Bloody Mud: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Bloody Mud mean?

These are the tags Bloody Mud publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^p (PvE): The danger is the world, not other players: no PvP here; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does Bloody Mud rank against other Rust servers?

The last seven days of player hours place Bloody Mud at #12,219, in the top 55% of all ranked servers.

How many players are on Bloody Mud right now?

The current tally at Bloody Mud: 0 players across 50 slots. Averaging 0 players across seven days, it topped out at 1. Look at 17:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.

About the server

Is Bloody Mud online, and how reliable is it?

Bloody Mud is live at the moment. It was up 5% of the time over the last 7 full days, 8 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.

Where is Bloody Mud located?

No region is published by Bloody Mud. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 220.253.227.74:28015.

Which Rust version is Bloody Mud on?

Rust network protocol 2635 and build 168909 is the version Bloody Mud runs on Linux. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on Bloody Mud when wipe day comes around?

Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 0 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. The crowd fell under half by day 1.5 whenever it did not hold.

What is the wipe schedule on Bloody Mud?

No next wipe can be predicted for Bloody Mud: its wipes happen at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 11 hours.

Rules and settings

Which map does Bloody Mud run?

The map on Bloody Mud is procedural, made by the game.

What are the rules and settings on Bloody Mud?

The name of Bloody Mud says nothing about gather rate. Groups go up to 8 players, which is the default. It runs pve, no fighting other players. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is off: VAC, Valve's system.

How to join

How do I join Bloody Mud?

The console method: start Rust, press F1, and type client.connect 220.253.227.74:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Gameplay

^p
PvE The danger is the world, not other players: no PvP here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.