[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]
Offline EA 222.224.192.138:28030 checked 15d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 93% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Who runs [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
The same operator most likely runs [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] and 5 other servers we track, since all publish a ikkunn53.com hostname.
Which Rust Pop Watch lists and filters include [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
These Rust Pop Watch lists include [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] mean?
The game's server browser picks up these tags from [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): There are 40 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EA (East Asia): In the server browser it sits under East Asia. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] rank against other Rust servers?
[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] takes #15,205 on seven-day player hours, a top 70% spot overall and #488 across Asia.
How many players are on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] right now?
Offline now, [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] was last spotted 15 days 10 hours ago.
Server facts
Is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] online, and how reliable is it?
The server [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is not online now; 15 days 10 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 8 October 2026.
Where is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] located?
[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] uses its EA tag to list itself in Asia. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 222.224.192.138:28030.
Which Rust version is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] on?
On Windows, [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
From the force wipe comes the estimate for [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]'s next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 24 days 5 hours is when the present world was made. The tags hold a monthly wipe schedule.
Rules and settings
Which map does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] run?
Generated by the game with seed 130303, the map on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is procedural and 4,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map. On the map name: Custom Map.
What are the rules and settings on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
Nothing in the name tells you the gather rate on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]. Eight players per group: that is the game's default. pve is the game mode, no fighting other players. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
Enter client.connect 222.224.192.138:28030 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://www.ikkunn53.com/rust.