Procedural Map
Offline 223.73.123.243:28015 checked 13d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Procedural Map?
These are the Rust Pop Watch lists that include Procedural Map: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Procedural Map mean?
The game's server browser picks up these tags from Procedural Map: gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168268 (Build): It's on game build 168268; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Procedural Map rank against other Rust servers?
A seven-day player-hours placing of #15,115 puts Procedural Map in the top 70% of all ranked servers.
How many players are on Procedural Map right now?
Offline now, Procedural Map was last spotted 13 days 2 hours ago.
Server facts
Is Procedural Map online, and how reliable is it?
Down at the moment: Procedural Map was last seen 13 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 12 October 2026.
Where is Procedural Map located?
No region is published by Procedural Map. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 223.73.123.243:28015.
Which Rust version is Procedural Map on?
On Windows, Procedural Map runs Rust network protocol 2635 and build 168268. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Procedural Map?
Procedural Map's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 19 days 2 hours.
The rules
Which map does Procedural Map run?
A procedural map is what Procedural Map runs, generated by the game.
What are the rules and settings on Procedural Map?
Nothing in the name tells you the gather rate on Procedural Map. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Procedural Map?
The console method: start Rust, press F1, and type client.connect 223.73.123.243:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.