RedTeam
Offline 23.109.4.232:28015 checked 35d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RedTeam?
These Rust Pop Watch lists include RedTeam: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RedTeam mean?
For the server browser, RedTeam lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; sc1 (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does RedTeam rank against other Rust servers?
A seven-day player-hours placing of #15,498 puts RedTeam in the top 68% of all ranked servers.
How many players are on RedTeam right now?
Offline now, RedTeam was last spotted 35 days ago.
About the server
Is RedTeam online, and how reliable is it?
The server RedTeam is not online now; 35 days have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 22 September 2026.
Where is RedTeam located?
No region is published by RedTeam. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 23.109.4.232:28015.
Which Rust version is RedTeam on?
Rust network protocol 2633 and build 165217 is the version RedTeam runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on RedTeam?
Too few wipes are on record for RedTeam to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 39 days 1 hours.
The rules
Which map does RedTeam run?
A procedural map of 4,500 with seed 50000 is what RedTeam runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on RedTeam?
No gather rate appears in the name of RedTeam. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join RedTeam?
The console method: start Rust, press F1, and type client.connect 23.109.4.232:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.