Jimmy's Test Server
Offline 23.234.77.235:28015 checked 17d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Jimmy's Test Server?
These are the Rust Pop Watch lists that include Jimmy's Test Server: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Jimmy's Test Server mean?
The game's server browser picks up these tags from Jimmy's Test Server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166494 (Build): It's on game build 166494; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Jimmy's Test Server rank against other Rust servers?
A seven-day player-hours placing of #15,812 puts Jimmy's Test Server in the top 72% of all ranked servers.
How many players are on Jimmy's Test Server right now?
Jimmy's Test Server went quiet 17 days 23 hours ago and is offline at the moment.
Server facts
Is Jimmy's Test Server online, and how reliable is it?
Jimmy's Test Server shows as offline, last spotted 17 days 23 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 9 October 2026.
Where is Jimmy's Test Server located?
There is no region from Jimmy's Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 23.234.77.235:28015.
Which Rust version is Jimmy's Test Server on?
Rust network protocol 2634 and build 166494 is the version Jimmy's Test Server runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Jimmy's Test Server?
The record of Jimmy's Test Server's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 25 days 17 hours is when the present world was made.
Map and rules
Which map does Jimmy's Test Server run?
The map on Jimmy's Test Server is procedural, made by the game.
What are the rules and settings on Jimmy's Test Server?
The name of Jimmy's Test Server says nothing about gather rate. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It appears under Community in the browser. The VAC anti-cheat from Valve is off.
Getting in
How do I join Jimmy's Test Server?
Enter client.connect 23.234.77.235:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.