EV LAB
Offline 23.234.82.34:28015 checked 21h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include EV LAB?
These Rust Pop Watch lists include EV LAB: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on EV LAB mean?
The game's server browser picks up these tags from EV LAB: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp5 (Max players): There are 5 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does EV LAB rank against other Rust servers?
A seven-day player-hours placing of #12,823 puts EV LAB in the top 58% of all ranked servers.
How many players are on EV LAB right now?
EV LAB went quiet 21 hours ago and is offline at the moment. Peak for the week was 1, against an average of 1 players. The busiest stretch of the last 48 hours came at 23:00 UTC, averaging 1 players.
Server facts
Is EV LAB online, and how reliable is it?
Down at the moment: EV LAB was last seen 21 hours ago. Rust Pop Watch's first record of it is 27 October 2026.
Where is EV LAB located?
No region is published by EV LAB. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 23.234.82.34:28015.
Which Rust version is EV LAB on?
On Windows, EV LAB runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on EV LAB?
Too few wipes are on record for EV LAB to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 hours.
Map and rules
Which map does EV LAB run?
EV LAB uses a procedural map, which the game generates.
What are the rules and settings on EV LAB?
Nothing in the name tells you the gather rate on EV LAB. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. The server browser lists it under Community. Anti-cheat is off: VAC, Valve's system.
Getting in
How do I join EV LAB?
Enter client.connect 23.234.82.34:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.