EV LAB
Offline 23.234.83.104:28015 checked 4h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include EV LAB?
These are the Rust Pop Watch lists that include EV LAB: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on EV LAB mean?
The game's server browser picks up these tags from EV LAB: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does EV LAB rank against other Rust servers?
A seven-day player-hours placing of #13,146 puts EV LAB in the top 59% of all ranked servers.
How many players are on EV LAB right now?
The last sighting of EV LAB was 4 hours ago, and it is offline now. Averaging 1 players across seven days, it topped out at 1. The busiest stretch of the last 48 hours came at 23:00 UTC, averaging 1 players.
About the server
Is EV LAB online, and how reliable is it?
The server EV LAB is not online now; 4 hours have passed since it was last seen. Rust Pop Watch's first record of it is 27 October 2026.
Where is EV LAB located?
There is no region from EV LAB. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 23.234.83.104:28015.
Which Rust version is EV LAB on?
On Windows, EV LAB runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on EV LAB?
EV LAB's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 9 hours is when the present world was made.
Rules and settings
Which map does EV LAB run?
The map on EV LAB is procedural, made by the game.
What are the rules and settings on EV LAB?
Nothing in the name tells you the gather rate on EV LAB. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched off.
How to join
How do I join EV LAB?
The console method: start Rust, press F1, and type client.connect 23.234.83.104:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.