Complete Build System | by hionet.com
Online EU 23.81.34.186:25015 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 00:01 UTC3h ago | – | – | – | 0 |
| Wed 28 Oct, 00:01 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 00:01 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 00:01 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 23:01 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 23:01 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 23:02 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 23:01 UTC7d ago | – | – | – | 0 |
| Tue 20 Oct, 23:01 UTC8d ago | – | – | – | 0 |
| Mon 19 Oct, 23:01 UTC9d ago | – | – | – | 0 |
| Sun 18 Oct, 23:01 UTC10d ago | – | – | – | 0 |
| Sat 17 Oct, 23:01 UTC11d ago | – | – | – | 0 |
| Fri 16 Oct, 23:01 UTC12d ago | – | – | – | 0 |
| Thu 15 Oct, 23:01 UTC13d ago | 0 | – | 1 days | 0 |
| Wed 14 Oct, 23:01 UTC14d ago | 0 | – | 1 days | 0 |
| Thu 1 Oct, 18:24 UTC FW27d ago | 1 | halved by day 1 | 13.2 days | 0 |
| Tue 15 Sep, 15:01 UTC43d ago | 1 | halved by day 1 | 16.1 days | 0 |
| Mon 14 Sep, 15:01 UTC44d ago | 1 | – | 1 days | 0 |
| Sun 13 Sep, 15:01 UTC45d ago | 0 | – | 1 days | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Complete Build System | by hionet.com?
These are the Rust Pop Watch lists that include Complete Build System | by hionet.com: European Rust servers, live, Modded Rust servers, live, Build and creative servers, live and Rust creative servers, watched. These are the filters that list it on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Complete Build System | by hionet.com mean?
The game's server browser picks up these tags from Complete Build System | by hionet.com: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^c (Creative): It's creative sandbox: no gathering, just building what you like; ^k (Build server): Design and practise your bases; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Its place in the server browser is under Europe. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Complete Build System | by hionet.com rank against other Rust servers?
For the last seven days of player hours, Complete Build System | by hionet.com sits at #14,683, inside the top 66% of ranked servers and at #2,511 in Europe.
How many players are on Complete Build System | by hionet.com right now?
0 players are on Complete Build System | by hionet.com at the moment, out of 10 slots. Peak for the week was 1, against an average of 0 players.
Server details
Is Complete Build System | by hionet.com online, and how reliable is it?
Complete Build System | by hionet.com is live at the moment. About 2 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. Rust Pop Watch's first record of it is 13 September 2026.
Does Complete Build System | by hionet.com run smoothly?
The 48-hour average was 58 server fps, with a low of 3. The world carried as many as 20,173 entities, including buildings and deployables. Up to 2,118 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Where is Complete Build System | by hionet.com located?
With its EU tag, Complete Build System | by hionet.com lists itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 23.81.34.186:25015.
Which Rust version is Complete Build System | by hionet.com on?
Rust network protocol 2635 and build 168909 is the version Complete Build System | by hionet.com runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Complete Build System | by hionet.com?
A new world arrives on Complete Build System | by hionet.com every few hours, which means there is no wipe schedule to follow and no reset that counts as a wipe.
The rules
Which map does Complete Build System | by hionet.com run?
A procedural map of 4,500 with seed 1337 is what Complete Build System | by hionet.com runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map. The map name, as written, is Custom Map.
What are the rules and settings on Complete Build System | by hionet.com?
No gather rate appears in the name of Complete Build System | by hionet.com. Groups go up to 8 players, which is the default. It runs build & creative, build freely in a sandbox, no gathering. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Complete Build System | by hionet.com?
Enter client.connect 23.81.34.186:25015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://codefling.com/plugins/complete-build-system-sandbox-system.