Complete Build System | by hionet.com - staging
Offline EU 23.81.34.186:26015 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Complete Build System | by hionet.com - staging?
These Rust Pop Watch lists include Complete Build System | by hionet.com - staging: European Rust servers, live, Modded Rust servers, live, Build and creative servers, live and Rust creative servers, watched. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Complete Build System | by hionet.com - staging mean?
These are the tags Complete Build System | by hionet.com - staging publishes for the browser: gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): There are 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168330 (Build): Game build: 168330; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^c (Creative): It's creative sandbox: no gathering, just building what you like; ^k (Build server): Design and practise your bases; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here; EU (Europe): The server browser lists it under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Complete Build System | by hionet.com - staging rank against other Rust servers?
Complete Build System | by hionet.com - staging takes #14,185 on seven-day player hours, a top 65% spot overall and #2,484 across Europe.
How many players are on Complete Build System | by hionet.com - staging right now?
Complete Build System | by hionet.com - staging went quiet 12 days 3 hours ago and is offline at the moment.
Server details
Is Complete Build System | by hionet.com - staging online, and how reliable is it?
Complete Build System | by hionet.com - staging shows as offline, last spotted 12 days 3 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 17 October 2026.
Where is Complete Build System | by hionet.com - staging located?
In Europe, Complete Build System | by hionet.com - staging lists itself with its EU tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 23.81.34.186:26015.
Which Rust version is Complete Build System | by hionet.com - staging on?
On Linux, Complete Build System | by hionet.com - staging runs Rust network protocol 2635 and build 168330. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Complete Build System | by hionet.com - staging?
The record of Complete Build System | by hionet.com - staging's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 4 hours.
Map and rules
Which map does Complete Build System | by hionet.com - staging run?
Generated by the game with seed 1337, the map on Complete Build System | by hionet.com - staging is procedural and 4,500 in size. Matching size and seed produce the same map, so RustMaps can show it from this page. Custom Map is how the map name reads.
What are the rules and settings on Complete Build System | by hionet.com - staging?
No gather rate appears in the name of Complete Build System | by hionet.com - staging. The group limit is 8 players, the game's default. build freely in a sandbox, no gathering: that is the build & creative mode. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. The VAC anti-cheat from Valve is on.
How to join
How do I join Complete Build System | by hionet.com - staging?
The console method: start Rust, press F1, and type client.connect 23.81.34.186:26015. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://codefling.com/plugins/complete-build-system-sandbox-system.