SoulLand
Offline 24.102.118.192:28015 checked 17d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 01:30 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include SoulLand?
These Rust Pop Watch lists include SoulLand: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on SoulLand mean?
These are the tags SoulLand publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2 (Max players): It has 2 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does SoulLand rank against other Rust servers?
A seven-day player-hours placing of #15,781 puts SoulLand in the top 71% of all ranked servers.
How many players are on SoulLand right now?
The last sighting of SoulLand was 17 days 18 hours ago, and it is offline now.
About the server
Is SoulLand online, and how reliable is it?
The server SoulLand is not online now; 17 days 18 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Where is SoulLand located?
There is no region from SoulLand. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 24.102.118.192:28015.
Which Rust version is SoulLand on?
On Linux, SoulLand runs Rust network protocol 2634 and build 167398. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on SoulLand when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on SoulLand?
The record of SoulLand's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 26 days 7 hours.
Rules and settings
Which map does SoulLand run?
The map on SoulLand is procedural, made by the game.
What are the rules and settings on SoulLand?
No gather rate appears in the name of SoulLand. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join SoulLand?
The console method: start Rust, press F1, and type client.connect 24.102.118.192:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.