Live 32,367 players 11,640 servers online 73 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published :thinking: Off dutyoffline
Celebrity profile

:thinking:

Offline 24.134.191.89:28015 checked 6d ago

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Vital stats

Players now 0/ 1 slots 0% full
7-day average0peak –
Rank#15,349top 69%
Region–no continent published · group 8, the default
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.3 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctMon 12 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 19:33 UTC7d ago 1 – running 0
Mon 12 Oct, 20:48 UTC16d ago 1 halved by day 1 8.9 days 0
Thu 8 Oct, 13:40 UTC20d ago 1 – 4.3 days 0
Thu 1 Oct, 22:40 UTC FW27d ago 0 – 6.6 days 0
Thu 1 Oct, 06:41 UTC27d ago 0 – 0.7 days 0
Wed 30 Sep, 22:26 UTC28d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include :thinking:?

You'll find :thinking: on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on :thinking: mean?

The game's server browser picks up these tags from :thinking:: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167295 (Build): Game build: 167295; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does :thinking: rank against other Rust servers?

A seven-day player-hours placing of #15,349 puts :thinking: in the top 69% of all ranked servers.

How many players are on :thinking: right now?

The last sighting of :thinking: was 6 days 21 hours ago, and it is offline now. Across the past week it drew an average of 0 players.

Server facts

Is :thinking: online, and how reliable is it?

Down at the moment: :thinking: was last seen 6 days 21 hours ago. Out of 168 hours in the last 7 full days, it was online for 8, a 5% uptime. Rust Pop Watch's first record of it is 30 September 2026.

Where is :thinking: located?

There is no region from :thinking:. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 24.134.191.89:28015.

Which Rust version is :thinking: on?

Rust network protocol 2634 and build 167295 is the version :thinking: runs on Windows. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on :thinking: when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 0 hours in. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. In the wipes that didn't hold, the crowd sank below half by day 1.

What is the wipe schedule on :thinking:?

No next wipe can be predicted for :thinking:: its wipes happen at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 9 hours.

The rules

What are the rules and settings on :thinking:?

No gather rate appears in the name of :thinking:. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join :thinking:?

Enter client.connect 24.134.191.89:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167295,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp1
Max players It has 1 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The game protocol is 2634, so your client has to match it to join.
cs167295
Build Game build: 167295.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.