:thinking:
Offline 24.134.191.89:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 19:33 UTC7d ago | 1 | – | running | 0 |
| Mon 12 Oct, 20:48 UTC16d ago | 1 | halved by day 1 | 8.9 days | 0 |
| Thu 8 Oct, 13:40 UTC20d ago | 1 | – | 4.3 days | 0 |
| Thu 1 Oct, 22:40 UTC FW27d ago | 0 | – | 6.6 days | 0 |
| Thu 1 Oct, 06:41 UTC27d ago | 0 | – | 0.7 days | 0 |
| Wed 30 Sep, 22:26 UTC28d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include :thinking:?
You'll find :thinking: on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on :thinking: mean?
The game's server browser picks up these tags from :thinking:: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167295 (Build): Game build: 167295; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does :thinking: rank against other Rust servers?
A seven-day player-hours placing of #15,349 puts :thinking: in the top 69% of all ranked servers.
How many players are on :thinking: right now?
The last sighting of :thinking: was 6 days 21 hours ago, and it is offline now. Across the past week it drew an average of 0 players.
Server facts
Is :thinking: online, and how reliable is it?
Down at the moment: :thinking: was last seen 6 days 21 hours ago. Out of 168 hours in the last 7 full days, it was online for 8, a 5% uptime. Rust Pop Watch's first record of it is 30 September 2026.
Where is :thinking: located?
There is no region from :thinking:. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 24.134.191.89:28015.
Which Rust version is :thinking: on?
Rust network protocol 2634 and build 167295 is the version :thinking: runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on :thinking: when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 0 hours in. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. In the wipes that didn't hold, the crowd sank below half by day 1.
What is the wipe schedule on :thinking:?
No next wipe can be predicted for :thinking:: its wipes happen at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 9 hours.
The rules
What are the rules and settings on :thinking:?
No gather rate appears in the name of :thinking:. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join :thinking:?
Enter client.connect 24.134.191.89:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.