RustDockerServerOnWhy
Online 24.42.149.142:28015 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:15 UTC FW27d ago | 2 | – | running | 0 |
| Wed 30 Sep, 23:26 UTC28d ago | 2 | – | 1 days | 0 |
| Fri 4 Sep, 23:28 UTC54d ago | – | – | 26 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RustDockerServerOnWhy?
These are the Rust Pop Watch lists that include RustDockerServerOnWhy: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustDockerServerOnWhy mean?
The game's server browser picks up these tags from RustDockerServerOnWhy: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp500 (Max players): There are 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does RustDockerServerOnWhy rank against other Rust servers?
Player hours over the last week rank RustDockerServerOnWhy at #11,197, within the top 50% of ranked servers.
How many players are on RustDockerServerOnWhy right now?
0 players are on RustDockerServerOnWhy at the moment, out of 500 slots. Averaging 0 players across seven days, it topped out at 2.
Server facts
Is RustDockerServerOnWhy online, and how reliable is it?
As of now, RustDockerServerOnWhy is online. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Where is RustDockerServerOnWhy located?
No region is published by RustDockerServerOnWhy. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 24.42.149.142:28015.
Which Rust version is RustDockerServerOnWhy on?
On Linux, RustDockerServerOnWhy runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on RustDockerServerOnWhy when wipe day comes around?
The average busiest crowd over recent wipes was 2 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on RustDockerServerOnWhy?
No next wipe can be predicted for RustDockerServerOnWhy: its wipes happen at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 27 days 5 hours is when the present world was made.
The rules
Which map does RustDockerServerOnWhy run?
A procedural map is what RustDockerServerOnWhy runs, generated by the game.
What are the rules and settings on RustDockerServerOnWhy?
No gather rate appears in the name of RustDockerServerOnWhy. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser lists it under Community. Anti-cheat is off: VAC, Valve's system.
Getting in
How do I join RustDockerServerOnWhy?
The console method: start Rust, press F1, and type client.connect 24.42.149.142:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.